WIP AIO — experimental local account builder (looking for feedback) Private/local script. Weighted skill roller + per-account profiles. Not SDN, not finished. Want advice on structure, FM/WC loops, and what to harden next. What it is 1-click-ish start with a profile GUI (Skills / Quests / PvM / Setup) Per-RSN .p2p profiles + seeded “personality” (mouse, pacing, skill weights) F2P + members gating; iron / HCIM / UIM modes auto-detected Build presets (starter, pure, zerk, skiller, WT iron, etc.) with variance Overlay paint: task, skill grid, force-skill click, Skip, loot/logs tabs, streamer mode Training (real task loops) Woodcutting, Firemaking, Fishing, Cooking, Mining, Smithing, Crafting, Fletching, Herblore, Farming, Agility, Thieving, melee/ranged/magic camps, Slayer (basic), Questing Quests Quest board in GUI · ~24 solvers (stronger on early F2P; many P2P are thin/stubs) · iron/HCIM guards on risky ones Humanization / session Seeded mouse · soft camera · breaks + mini-AFK · fatigue scaling · antiban glances · level-up skill-guide browse · crowd hop · SafeWalk corridors (Draynor jail / wizard /avoidance) Explicitly WIP / weak PvM / bosses: GUI stub only No real loops yet: Prayer, Runecraft, Hunter, Construction, Sailing Wintertodt: partial, not a full game loop GE restock: thin FM / WC: actively being fixed (full-invent burn, pond strip, no one-tile shuffle) Feedback wanted What you’d expect from a “local AIO” before it’s worth using daily Happy to take criticism — that’s the point of posting WIP.
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wollyp · 12 hours ago 12 hr