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  • Nuclear Nezz

    Developer
    • Content Count

      4131
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    Nuclear Nezz last won the day on March 19

    Nuclear Nezz had the most liked content!

    About Nuclear Nezz

    Scripter+
    • Rank
      SHIT JUST GOT NUCLEAR
    • Birthday 03/31/1993

    Profile Information

    • Gender
      Male

    Recent Profile Visitors

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    1. I have a script called auto hostkey you must have heard from him but it is not automated like the one that the person I mentioned before has and I want to know what his script is and how to get one

    2. But before buying it I want to know its characteristics and qualities. I know a bot that is always in the osrs g.e and its account is particularly called (Vegas ****). I want to buy that type of bots, could you show me one?

    3. 1. Unfortunately ban rates are very unlikely to happen, there's no way for us to accurately gauge that, and bans can also be very heavily influenced by the user themselves. There's too much that goes into what causes bans for anyone to say it's any specific script. For instance, what happens if someone just takes a huge list of banned accs of their own and running the script repeatedly with them? There's room for abuse that would very likely end up being a trial/error until we had it settled, and by then you could be costing scripters a lot of what would have been valid sales. 2. Not su
    4. Agreed with Nex, if you replaced Runes with an enum, you could probably remove both the maps, as well as the get rune name switch/case, since you could just get the name from enum, as well as changing enum name to "Rune" instead of "Runes" because semantics contains(rune) should probably forward with an amount of 1 instead of 0 Then you could replace contains(rune,count) with just return count(rune) >= amount, as the methods are duplicate code. I'd also personally say count should return -1 instead of 0 if the slots don't match the given id. Same with getRuneId, and pretty much a
    5. You need to null check that widget. So you'll do: Widgets.getWidget(242) != null && Widgets.getWidget(242).isVisible()
    6. Some day I might come back through Belgium, then I'll just go knock on your door until you come out. It was great having you as part of the team, and DreamBot as a whole won't be the same without you, friend. Good luck with all of your future endeavors!
    7. hi why i cant send you a massage when my scripts not working?

      1. Nuclear Nezz

        Nuclear Nezz

        Well, one when scripts aren't working you should contact the script writer.
        Two, I think my inbox is full. I'll clear it up in a few minutes

    8. Found some of your code on Git-hub.. 

    9. lol ur a boomer

      1. Val

        Val

        u boomer? im doomer !

    10. I've not seen this myself, is there a certain point of clients on one machine that this happens? Is it consistent to the account that it happens on? Is it from something in the script through DreamBot (eg: some getAll function)? Or is it the client itself? Is there anything being put out in the cmd or debug console? Are you on the latest client version, and have you double checked by running the launcher again? Did you see anything more specific than "it's the client" while debugging?
    11. Hi, have one question about dijkstra solver.

      You apply patch:

      Good morning everyone!

      RS did a small update to banking, so this release will be addressing that for the most part.

      In other news:

      • Added a blacklisted tiles method to the path finder, so if there are tiles you know you can't walk because of whatever reason maybe during a quest, or whatever, you can add that tile to the black listed tiles. Make sure you add it to the AStar path finder if the path does not go up or down Z, if it does add it to the Dij finder, they both have their own separate lists.
      • Fixed a bug with account data loading, one of my previous error checks was throwing more errors under certain circumstances. (this is already live, but was a silent release, so it's going in these notes)

       

      Thank you everyone!
      The Dream Team

      and dijkstra doesn't care forbidden tiles when i calculate path by this solver on z=0 like:

      start: 3230, 3234, 0

      end: 3230, 3237, 0

      and dijkstra path is:

      0 (3230, 3234, 0), false
      1 (3230, 3234, 0), false
      2 (3230, 3235, 0), true Optional[Door] -> Open     <<<<<<<<<<<
      3 (3230, 3236, 0), false Optional[Door] -> Open
      4 (3230, 3237, 0), false

      where false and true is result of method: dijkstra.isBlacklisted(tile)

      a* calculate path properly.

      Can you mb solve it?

       

      br

      FremeN

       

    12.  

      let me help my family in venezuela please i play only out of necessity

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