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  • Nuclear Nezz

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    Nuclear Nezz last won the day on August 11

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    About Nuclear Nezz

    Scripter+
    • Birthday 03/31/1993

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    1. Hello everyone! A new version of DreamBot is now live! Changes: Fixed an issue with GroundItems Quest isStarted/Finished shouldn't have to open the quest tab anymore (thanks for the assist @LostVirt) Added in some null safety checks. [HOTFIX] Fixed some issues with null references Just a reminder that all injectables features are currently in beta testing and as such are VIP+ features only. You can find information on the injectables here. Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself! Thanks, The Dream Team
    2. Hello everyone! A new version of DreamBot is now live! Changes: Fixed Inventory#drop to avoid running through and trying to drop again too early Fixed Bank#withdraw-custom when you had a similar number there (eg: withdraw-2 when withdraw-20 was there) Improvements across the board on how we grab data from the gamepack Removed spam logs from injectables added isOpen checks to shop#open calls Updated cost calculations for cross-z when your x/y match above/below nodes Improvements in how we handle injectables All injectables features are currently in beta testing and as such are VIP+ features only. You can find information on the injectables here. Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself! Thanks, The Dream Team
    3. What do you mean fallback action fails as well? The mouse over the minimap is something I'm looking into fixing either today or tomorrow
    4. Released a hotfix on GE BuyItem issues where it thought the "set your price" widget was open when it wasn't.
    5. Hello everyone! A new version of DreamBot is now live! (This post is a little late) Changes: Added SpawnListener with NPC Spawn/Despawn events sent (gameobject events are not done yet) Added ItemContainerListener based on new injections, contains equipment, bank, and inventory events Added ExperienceListener based on injections Added GameState listener based on injections Added MessageListener based on injections Deprecated Client#getCurrentLevels in favor of getBoostedLevels, deprecated getExperiences() in favor of getExperience() Added new performance injections (toggle model drawing, toggle entity animations) Cleaned up Injection settings panel Fixed emotes class All new injection-based listeners are currently in beta testing and as such are VIP+ features only. The original listeners all still function as expected. Along with the rest of the injections, each one has its own injectables parameter, I'll be updating the injectable thread as well. Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself! Thanks, The Dream Team
    6. Not sure on what you mean by how to use it, I went over the information on it relatively well. The changes are already implemented on all entity interactions, inventory interactions, some bank/ge actions, widget interactions if you're using the right widget/action. If you need something more custom than that then you can check out the MenuRowBuilder api on how to create menu rows, and you call Menu.inject with that row. Menu.inject handles the rest of the process and will left click interact with the information you pass it. setMenuRow is probably not going to be used, that would be if you wanted to change a menurow in an open menu.
    7. The new menu interactions are VIP+ features, so you'll either need VIP/Sponsor or the scripter rank in order to use them
    8. Nope! Should be all good then, thanks for confirming for me
    9. Oh actually I think we might need to update that. I forgot to check in on that, thanks! I think right now it might just return saying the wrong RS Login response text (irrelevant to end user, usually), but the actual solver should still function as normal.
    10. Should be good now, try restarting your client.
    11. low detail/memory will primarily take effect once the region is reloaded (hopping worlds should also work)
    12. Hello everyone! A new version of DreamBot is now live! Changes: Latest RS Update MenuRow Constructor Changes MenuRow Listener Changes Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself! Thanks, The Dream Team
    13. Hello everyone! You may notice that we have a lot more settings/features coming in to the client. A majority of these are VIP+ and are still being tested. I repeat, these are still being tested and could definitely cause bans, so use them at your own risk. One more time THESE ARE STILL BEING TESTED, USE THEM AT YOUR OWN RISK. Okay cool. So to break up some of the larger changes we've made, they come in the form of new injections, listeners, performance enhancements, and interactions. Injectables New Listeners Settings Interactions
    14. Hello everyone! A new version of DreamBot is now live! Changes: Updated some Inventory methods, added getSelectedItemId Added isPvpArena to Worlds Added isPvpArena to World#isNormal Added Giants Foundry bank location Updated item getUnnotedItemId and getNotedItemId Added Sleeping Giants quest Always remember, to be on the latest version of our client you must run DBLauncher.jar! The client does NOT update itself! Thanks, The Dream Team
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