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  • camelCase

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    camelCase last won the day on January 4

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    About camelCase

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    1. for blackjacking? it will switch to thugs after lvl 65 thieving
    2. can you even turn that up ill do an update to check for that better later today then
    3. are they on the other unrendered side of the room when you enter?
    4. there is no disable muling button, there is a disableMuleOn setting. which disables muling on money form the mule to the bot and will turn off the script when this is the case. you are right, if you dont want your bots to mule off their profit you just set the timer to >500hours because runescape very irregularly goes 500 hours without an update thats not a bug. this was left in from revs settings i guess, i've removed it in next but i think its pretty benign bots dont really get skuill tricked. ill have to run an account to see if the profit tracker is actually inaccurate or not. the button to open a bug ticket says "include logs, a screenshot of the whole client and a bug description", i think its obvious those logs go in the ticket.
    5. will do an update to night to make sure the script handles that in future
    6. is your attack style not on rapid? the script should be setting it to rapid but if not that would be why. lmk the squares on the paint dont actually mean anything for the public version of the script
    7. i just authed for you 720 hours (1 month) to lava dragons, its not a script swap you'll have access to both, barrows should be back to normal in next couple of days (rework caused issues, ive been mostly offline to do exams, back now)
    8. no you didnt you need VIP so you can use menu manip
    9. do you have "unlockedAutoHammer" setting on when you have not unlocked auto hammer from a slayer master
    10. moons script was updated most recently last night when scurrius was added as a training method, the script has been frequently updated since release you are probably confused because update messages go to the ccscripts update thread not the moons thread. heres some facts about cCMoonsOfPeril - since a few days after release the script has constantly had 300-400 accounts being ran 24/7 up to and include right now - atatl darts, loot from moons, dropped from 200 per to 70 per, making well below their alch price of 294, https://www.ge-tracker.com/item/atlatl-dart - wiki indicated gp/hr for moons when from 2m -> 1.3m / hr after my scripts release - heres a proggy from a random reddit user bearing witness. i took this screenshot june 1st, "Weed Nagua" was rank 245 with 1274 lunar chest KC https://secure.runescape.com/m=hiscore_oldschool/overall?category_type=1&table=50&user=weed+nagua https://archive.is/XzmeL weed nagua is now rank 508 with the same KC, you can look through the hiscores, it is very obvious >half the accounts in the top500 are bot accounts so no, the script isnt "out too early" and it clearly works very well.
    11. those where removed last night, all prayer is 1t flicking now, first time getting on since that update havent updated thread
    12. cCScurriusFarm ~70-120k style xp/hr + 1/3 hp xp/hr for melee training. Unlimited instance, Lvl 3 start scurrius script with built in muling with cCMule When you own this script, other cCScripts will have scurrius as a training method in the combat/range/magic settings tabs. This script can kill scurrius with melee, range or magic styles.. This script will train range, magic, melee & prayer from lvl 3, depending on what settings you've selected to train. When you get a scurrius spine this script will automatically craft and start using the appropriate weapon, after you have the weapon it will trade in all your spines for xp in a configurable skill. this script will 1T flick defensive and boost prayers, it will use piety/augury/rigour but will not unlock them for you. the script will choose gear for you, will use certain untradables if you own them & upgrades as you progress levels. Levels when it stops training and starts killing rat Range: at least 40 ranged and 30hp Melee: base 50s magic: 50 magic 30hp Basic settings overview attack strength and defense target these are the levels it targets when training melee, eg. 75 99 75 stops atk and def after 75, at least 1 should always be set to 100 magicDefenceTarget & magicTarget if these are >0 it will train magic and kill scurrius with magic it will def cast until magicDefenceTarget is reached then switch to normal autocast rangeDefenceTarget & rangeTarget same as above but with range. prayerTarget the prayer level it will train to, min 43, does this first.
    13. nice project but private void generateRectangleCode(StringBuilder code, RectangleElement rect) { try { java.lang.reflect.Field fillColorField = RectangleElement.class.getDeclaredField("fillColor"); java.lang.reflect.Field strokeColorField = RectangleElement.class.getDeclaredField("strokeColor"); java.lang.reflect.Field strokeWidthField = RectangleElement.class.getDeclaredField("strokeWidth"); java.lang.reflect.Field fillEnabledField = RectangleElement.class.getDeclaredField("fillEnabled"); java.lang.reflect.Field strokeEnabledField = RectangleElement.class.getDeclaredField("strokeEnabled"); java.lang.reflect.Field xField = RectangleElement.class.getDeclaredField("x"); java.lang.reflect.Field yField = RectangleElement.class.getDeclaredField("y"); java.lang.reflect.Field widthField = RectangleElement.class.getDeclaredField("width"); java.lang.reflect.Field heightField = RectangleElement.class.getDeclaredField("height"); fillColorField.setAccessible(true); strokeColorField.setAccessible(true); strokeWidthField.setAccessible(true); fillEnabledField.setAccessible(true); strokeEnabledField.setAccessible(true); xField.setAccessible(true); yField.setAccessible(true); widthField.setAccessible(true); heightField.setAccessible(true); why are you doing this? all the classes you're doing this for are from your code base, if you want them to be accessible just make them public in the first place or write accessor methods (getters & setters)
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