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  • 2.7.0


    Nuclear Nezz

    Recommended Posts

    Posted

    Hello everyone, I'm glad to announce our latest client version.

     
    Make sure you have the latest version of the launcher (you can get it here).
     
    Changes:

    • Added a ton of more nodes to the web
    • Added Zeah, added more nodes to places that were breaking
    • Added more nodes to the wilderness
    • Started working towards fixing agility/toll nodes (not fixed yet though)
    • Added an easier way to add more nodes to the web (more on this below)*
    • Changed login solver to stop if you are in a full world or members world when f2p and such

    ​

    *

    To add web nodes you would do getWalking().getWebPathFinder().addNode(Tile t)

    this will find a WebNode within 64 tile of your given tile, and it will create a new BasicWebNode and connect them.

    At the moment that's as far as the adding goes.

     

    The next plans for web walking are to finish agility/toll nodes, add a web debug to the client to show the map with all of the nodes, hopefully a way to add nodes to it there and generate the code needed for the added nodes. We'll be looking at dungeons soon, but at this moment are unsure as to how the RS map is mapped towards the dungeons.

     

    Thanks everyone,
     
    The Dream Team

    Posted

    first

     

    Thanks, good work and keep it up

    Posted

    Exciting news Nezz :D DreamBot's web will take us where no other bots have gone before

    Posted

    To add web nodes you would do getWalking().getWebPathFinder().addNode(Tile t)

    this will find a WebNode within 64 tile of your given tile, and it will create a new BasicWebNode and connect them.

    At the moment that's as far as the adding goes.

    ^ PogChamp AWESOME thanks!

    Posted
    <3 u da best (btw I think noto said he knew what was wrong with agility/toll/ship nodes and that he found a way to deal with multiple floors)
    Posted

    Thank you for listening to my rambling on your web :P

     

    Good job on creating explicit ways to add WebNodes to the current web, albeit small for now :)

    Posted

    State: The script (NewbQuester) had a different way of walking that broke somehow in 2.7, this problem is not relevant to any other scripts

     

    Web-Walking 'bug':
    Wizard Tower -> Varrock 

     

    When it walks to Varrock, it get stuck in this cow area.
    It tries to walk in and out this area, over and over.

     

        e21e304f196242dab83dad995f6c9575.png

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