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  • DreamBot 3 Teaser


    Pandemic

    Recommended Posts

    Hello DreamBotters!

     

    We wanted to give you guys a little taste of what you can expect for DreamBot in the future, it's very exciting and I hope you think so too :)

     

    Anyways, we've been working on improving DreamBot week by week, but we felt like it was time for a rework, as we've learned a lot since we released our client.

     

    This has been under development for a few months now (mostly by the lovely @Notorious) and it's at a point we're comfortable letting you have a sneak peak.

     

    Some Screenshots:

     

    New GUI:

     

     JqU4ttj.png

     

    Script Manager:

     

    CS1B2vx.png

    Account Manager:

     

    Kji5FwS.png

     

     

    We plan on having many internal and API improvements, more info will come at a later time (when it's all set in stone :))!

     

    Thanks for reading,

     

    The Dream Team

     

    Disclaimer: We don't have a deadline and we're not promising this anytime soon, we just wanted to show you what we've been up to.

    looks nice, dreambot seems to be heading in the right direction now. thanks dreambot team you do all the hard complicated coding stuff so i can sleep and woodcut! 

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    I've been learning Java recently and if you can make the API as simple as APOS has theirs (A RSC botting site), then I (along with many many others) can help write nice scripts.

     

    Example of APOS code:

     

     

     

     if (getFatigue() > 95) {
               useSleepingBag();
               return 3000;
           }
           if (getY() > 1000) {
               if (getInventoryCount(flax_id) > 0) {
                   useItemOnObject(flax_id, wheel[1], wheel[2]);
                   return random(400, 600);
               }
               if (getInventoryCount(flax_id) == 0 && getInventoryCount(bowstring_id) > 0) {
                   dropItem(getInventoryIndex(bowstring_id));
                   return random(300, 500);
               } else {
                   atObject(ladder[1], ladder[2] + 944);
                   return random(300, 500);
               }
           }
           if (getY() < 1000) {
               if (getEmptySlots() > 0) {
                   atObject2(flax[1], flax[2]);
                   return random(300, 500);
               }
               if (getInventoryCount(981) > 0) {
                   dropItem(getInventoryIndex(981));
                   System.out.println("Someone gave me a gnomeball, how kind of them. *drop*");
                   return random(500, 1000);
               } else {
                   atObject(ladder[1], ladder[2]);
                   return random(300, 500);
    

     

     

     

    Also, which staff member was it that won the MasterCard Hackathon? Was it @Computor?

     

    Lastly, I have some intel on bypassing anti mass-account creating systems if anyone really cares.

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    I've been learning Java recently and if you can make the API as simple as APOS has theirs (A RSC botting site), then I (along with many many others) can help write nice scripts.

     

    Example of APOS code:

     

     

     

     if (getFatigue() > 95) {
               useSleepingBag();
               return 3000;
           }
           if (getY() > 1000) {
               if (getInventoryCount(flax_id) > 0) {
                   useItemOnObject(flax_id, wheel[1], wheel[2]);
                   return random(400, 600);
               }
               if (getInventoryCount(flax_id) == 0 && getInventoryCount(bowstring_id) > 0) {
                   dropItem(getInventoryIndex(bowstring_id));
                   return random(300, 500);
               } else {
                   atObject(ladder[1], ladder[2] + 944);
                   return random(300, 500);
               }
           }
           if (getY() < 1000) {
               if (getEmptySlots() > 0) {
                   atObject2(flax[1], flax[2]);
                   return random(300, 500);
               }
               if (getInventoryCount(981) > 0) {
                   dropItem(getInventoryIndex(981));
                   System.out.println("Someone gave me a gnomeball, how kind of them. *drop*");
                   return random(500, 1000);
               } else {
                   atObject(ladder[1], ladder[2]);
                   return random(300, 500);
    

     

     

     

    Also, which staff member was it that won the MasterCard Hackathon? Was it @Computor?

     

    Lastly, I have some intel on bypassing anti mass-account creating systems if anyone really cares.

     

    I can't see how that is any different than Dreambot's API. Nothing that I can see helps with creating scripts.

     

    PS: He didn't win, he was "selected" to compete I believe.

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