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  • Dream Script Factory


    Nuclear Nezz

    Recommended Posts

    • 1 month later...

    I think it doesn't work anymore, whether I want to open a gate, climb stairs, open a door, it doesn't work with any gameobjects, I need it to be able open door and climb stairs and open gates to make my own paths that I need for a bot.

     

    Nice work though, can you fix that please?

     

    Edit: heres what I did so you can tell me if i did somthing wrong

     

    *standing next to the gate*

    Interaction=>gameobject=> Gate => Open

     

    does nothing, even if I use the correct code for Gate

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    • 2 weeks later...
    • 4 weeks later...

    This is really awesome. Trying to make an account retrieve all the ores my other account is dropping via powermining. Is there a way to work around the lack of inventory isFull with conditionals? I think everything here is what i need besides the inventory check :(

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    • 4 weeks later...
    • 3 weeks later...
    • 2 weeks later...

    Oh I could totally add antiban. That's a good idea.

     

    Is there any way to tell the script to switch to " noted " when withdrawing from banks?

    And can i add code that isn't part of the gui somehow?

    And can you please explain the load/save function?

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    Is there any way to tell the script to switch to " noted " when withdrawing from banks?

    And can i add code that isn't part of the gui somehow?

    And can you please explain the load/save function?

    I can add the noted/item things in the future, sure. Development on this script is kind of at a halt at the moment though. It's pretty low on my priority list.

    You can't add code that isn't built in to the gui.

    What do you want explained?

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