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AsBakedAsCake last won the day on March 29 2018

AsBakedAsCake had the most liked content!

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About AsBakedAsCake

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    The King
  • Birthday 09/01/1995

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    : Somewhere on cloud nine.
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    Mary Jane, scripting, Dreambot.

    Scripts coming eventually xD

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  1. You'll have to do some experimenting, but you may be able to do it that way. You may be able to make a filter for the obstacle rather than the GameObject, this is just something I thought of off the top.
  2. Something like this should work, maybe wrong format because I didn't do this in an IDE: Filter<GameObject> doorFilter = GameObject -> GameObject != null && GameObject.getName().equals("door") && !GameObject.hasOption("repair");
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