Nuclear Nezz 2094 Posted March 14, 2018 Hello friends! This is the Nuclear Script Factory, used to create your own little custom scripts with very little to no programming knowledge required. I'll be working on making the thread look nicer in a bit. Things it has: Saving/Loading your custom scripts. Removing an action (removes the action you have selected, will auto select the action that moves to its place) Inserting an action (will insert the action after the one you have selected, will auto select action you have inserted) Mouse/Keyboard Interactions (NPC, GameObject, GroundItem, Player) Magic Trading Storage (Bank/Inventory) Shop Dialogues Tabs World Hopping Walking Sleeping Labels/GOTO's Halt (stops script) Conditionals (if this, if that) ENDIF's (to end if this, if that blocks) What is definitely in the works (TODO) Skills (boosted (current) level, real level) Mouse movement randomization What's probably still in the works (not high on my list, would look at if I'm bored one day and motivated): More conditionals, honestly have no idea if I got them all. If you're missing one that you need just let me know either on the thread here or in PM and I'll work on adding it. Maybe an Item Tracker and runtime tracker. *maybe* Having it convert your script into actual Java (note the code will likely not look great, and most "coding conventions" will likely not be followed) If you have suggestions on things to add, things to change, please feel free to let me know on the thread here, or PM me on the forums, or PM me on discord. If you'd like a trial, ask and ye shall receive. The script will be priced at 9.99 initial, 5.99 per month afterwards. You can save/load your scripts, you can share those scripts with other people. Just put the file under your Scripts folder, in the NuclearScriptFactory folder, call it w/e you want.txt, and then when you launch the script enter the file name, click load. Note: When you enter the file name in the gui, you do *not* have to include the .txt at the end of the filename. It will be automatically appended. Images Currently written scripts Power tree chopper: https://pastebin.com/8DBY1YLX Updates: 3/14/2018: Released on SDN as paid! 3/16/2018: Added skills, changed shown text for tabs and skill conditionals
Dinh 496 Posted March 14, 2018 How is this going to be any easier than just scripting :thinking: you can click your script together, its just logical thinking
Nuclear Nezz 2094 Author Posted March 14, 2018 looks great cant wait. is there mouse movement randomisation ? Not at the moment, but I can add it to a list of things to do. How is this going to be any easier than just scripting :thinking: 1. you don't need an IDE 2. you don't need to know db api 3. you don't need to know java All you really need to know are terms (what an NPC is vs Player/GameObject/GroundItem, stuff like that), and how to get info with debugger.
Mojo 8 Posted March 15, 2018 Not at the moment, but I can add it to a list of things to do. 1. you don't need an IDE 2. you don't need to know db api 3. you don't need to know java All you really need to know are terms (what an NPC is vs Player/GameObject/GroundItem, stuff like that), and how to get info with debugger. Maybe some could use this to segway into learning how to script if you provided code output from what was generated?
Nuclear Nezz 2094 Author Posted March 17, 2018 Maybe some could use this to segway into learning how to script if you provided code output from what was generated? I could probably *maybe* look into trying to give it some code output, but that's probably more work than I really care to do. I could add it to the list of things I could possibly do when I'm bored and feel motivated. I've done something similar in a different (not rs related) project. It could be pre fun actually. xd An update with some word changes and skill conditionals is compiled and good to go:)
Recommended Posts
Archived
This topic is now archived and is closed to further replies.