nocheatingcsg
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Hello,
I have problems with the script: it does not open the heavy door when climbing up the stairs. i have to pause the script, manually open the door and then resume the script.
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Hey few more suggestions just from watching how I do the KEG when i do it manually.
1. the mouse Hovering over the stamina pots should be a random pixel and even a little bit a movement every now n then I find myself occasionaly moving the mouse little bits on accident when im hovering a stamina pot.
2. I don't know if this is implemented but a randomized hp level when out of food that you go back to the bank perferably below half hitpoints. Like you forgot your hp was low... And to heal up completely at the bank before going back (Its what I would do when im training this method)
3. The occasional checking of xp would be a nice touch i find myself doing this when training any stat, but you would have to find a randomized timer.
4. And the last thing that i image might be difficult to code would be implementing a depletion timer: I mean by this that as I do this for even 30 minutes when I first start im pretty on top of it but as time goes on i loose focus its a boring repetitive task. If you could somehow implement this into the movements being slower as in potting for stamina at 82 or 70 instead of always 90 might be good. that would be sweet but probably not worth the coding time. Then set it to refresh after a break, also the occasional afk log out would be realistic (Find myself getting distracted all the time and logging out from the afk timer.
Thanks for the hard work Hope you have fun with these!
I guess the biggest thing is, repetitive tasks can be logged and monitored so having even a little randomization throughout the movement of the script will really help with detection. Just doing it in a way that doesn't become its own trackable repetition might be tricky. But that's why ur the coder and im not haha.