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holic got a reaction from rsxpbot in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
There is, in the magic target level settings
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holic got a reaction from lemondrop in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
I'll add an option in 7.4, I've unfortunately just finished another update so it'll have to wait a minute.
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holic reacted to SaintWicca in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Just wanted to update, I tested the action before fighting setting and it works great! Thanks for the addition.
One note for people trying to do-so, it is easier to do if a Body Golem is active when you open up the script to start, so you can select it as the monster to fight and the loot pre-loads.
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holic got a reaction from hilarion4 in Would someone help me with anti-ban features?
You'll have to update this but it's a good start. Call it randomly during your tasks.
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holic got a reaction from AutoMan in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
I can't seem to replicate the error, but I've done some improvements all around so, hopefully, it's fixed for you. Other, please tell me what you are filling out, you do not have to give me all info per setting, just what you're selecting.
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holic got a reaction from ImLife in Random Event Handler - a collection of 8 complete random event solvers!
RandomHandler
One of the great things of the old days of OSRS cheating, especially when SCAR was popular, was the sharing and co-development of things like random event solvers so I'm bringing it back.
Here you'll find a collect of random solvers that work out of the box, save for adding the package to these files. More will be added as I encounter them and have the time to solve them.
Supported Random Events: Genie, Mysterious Old Man, Drunken Dwarf, Ricky Turpentine, Freaky Forester, Frog, Beekeeper, and a generic Dismiss handler
Usage
Add the files to your script, ideally in a folder named randoms. Add RandomHandler.loadRandoms(); to onStart. Add RandomHandler.clearRandoms(); to onExit. Use RandomHandler.loadRandom(Event.DRUNKEN_DWARF) and RandomHandler.unloadRandom(Event.DRUNKEN_DWARF) respectively to only load your desired solver. Lamp will automatically be used by GenieSolver, to take care of it manually, remove the line from GenieSolver and use RandomHandler.useLamp(); where desired. Watch the magic happen! I will be adding more options for loading and unloading specific random events
Issues
Currently, the onPaint doesn't seem to work but that's all.
GitHub
https://github.com/blakeaholics/DreamBot-RandomHandler
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holic got a reaction from doowee in Random Event Handler - a collection of 8 complete random event solvers!
RandomHandler
One of the great things of the old days of OSRS cheating, especially when SCAR was popular, was the sharing and co-development of things like random event solvers so I'm bringing it back.
Here you'll find a collect of random solvers that work out of the box, save for adding the package to these files. More will be added as I encounter them and have the time to solve them.
Supported Random Events: Genie, Mysterious Old Man, Drunken Dwarf, Ricky Turpentine, Freaky Forester, Frog, Beekeeper, and a generic Dismiss handler
Usage
Add the files to your script, ideally in a folder named randoms. Add RandomHandler.loadRandoms(); to onStart. Add RandomHandler.clearRandoms(); to onExit. Use RandomHandler.loadRandom(Event.DRUNKEN_DWARF) and RandomHandler.unloadRandom(Event.DRUNKEN_DWARF) respectively to only load your desired solver. Lamp will automatically be used by GenieSolver, to take care of it manually, remove the line from GenieSolver and use RandomHandler.useLamp(); where desired. Watch the magic happen! I will be adding more options for loading and unloading specific random events
Issues
Currently, the onPaint doesn't seem to work but that's all.
GitHub
https://github.com/blakeaholics/DreamBot-RandomHandler
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holic got a reaction from Drough in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Set a level target, its a bug i need to fix
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holic reacted to lemondrop in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
This thing is so versatile. It can be used for much more than just fighting with a proper configuration.
Play around with the setting a bit and realize its true potential!
It's quite incredible
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holic reacted to lemondrop in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Good God, THANK YOU! It's working great.
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holic got a reaction from lemondrop in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Got busy fixing other bugs, can you try setting a level target (e.g Attack 99) and see if you still have the same issue?
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holic got a reaction from NeMirsiu in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Over tweaked things, its re-fixed in 7.05
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holic got a reaction from lemondrop in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Cheers, there's an update pending that might fix this but I'll check it out tomorrow and get back to you if there's a fix
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holic got a reaction from AutoMan in general use seems off
You can turn off input blocking while running a script to do whatever you want. You can even unblock the keyboard to talk to players while the bot has control of the mouse. It's the mouse icon next to the settings icon, right-click it for individual options.
If that's not what you meant, then why not talk to the scripter and give them some feedback for improving their script?
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holic reacted to mcleod63 in Paint throwing errors with Combat Level
Oh no, I fell for the 'failed to do a null check"' thing. Thank you both for the responses.
Must remember null checks. Must remember null checks. Must remember null checks.
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holic got a reaction from Szarikov in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Fightaholic - The scrappy AIO fightin' script
Bug Reports - READ THIS FIRST
To submit a bug report, please do the following. Failing to do so may result in being ignored all together. These are simple requests
Ensure you're on the latest version first Explain your problem as clearly and concise as possible Share the error Share what settings you are using by setting up the script, saving your config to a file and pasting it here or PM me.
Description
Fights shit, like anything, eats, banks, loots, buries bones, switches combat styles, etc. Very easy to setup but a complex script nonetheless.
Setup
Selecting your NPC(s) is required. All other options are optional. Click Refresh to auto-fill the form and get available NPCs Click Start Troubleshooting
StackoverflowError: Give more memory to DreamBot on launch (slider above "Launch" button) Images failed to download: Manually download them below this post and extract the files to "~/DreamBot/Scripts/Fightaholic" Chinese users will almost certainly need to download these Main features
Extremely simple setup: simple GUI that auto-fills the fields for you as much as possible. Combat switching: supports all combat types (ie Melee, Range and Magic) Click on-screen "Switch" to switch styles whenever Right-click on-screen "Switch" to manually choose which style to use Buys missing items from GE: if any equipment, food, runes, arrows, potions or required items are missing, it will walk to the GE and attempt to buy them Script will end if you lack the resources to afford your items Script will buy equipment upgrades when specified. Sells loot at GE: select looted items to sell in the "Loot" tab. Will attempt to sell items first for cash before buying missing items Script will only show loot options in the list, to add custom items edit the .ini file manually. Level targets: stops training combat style when your desired level is reached Drinks potions: don't include the number of doses ("Strength potion", not "Strength potion(4)"), won't use Prayer potions until your prayer is almost drained Add antivenom potion to your inventory or required items and it will automatically cure you when necessary. Optional: Check drop vials to get rid of them Uses prayer: Select one or many prayers to use. Quick prayers and quick prayer setup supported Dungeons supported: Edgeville (with or without Brass key, add key to required items), Dwarven Mines, Asgarnian Ice Dungeon, Karamja Dungeon, Varrock Sewers Equipment switching: supports switching equipment when changing combat style Withdraws equipment if missing Upgrades equipment when specified (either have it in your bank or select "Buy upgradeable equipment"), use "^" as the upgrade wildcard. "^ scimitar" or "^ shortbow". DOESN'T WORK FOR ALL ITEMS. High Alch support: choose what to loot and in the opposite column choose which items to alch and the script will take care of the rest Multiple loot options: change the frequency of looting, style of looting and what to loot Supports options like loot by price and blacklist Ironman loot option: loot only what your NPC drops Features item blacklist to prevent looting the wrong items when looting by a price threshold Death walking / Grave looting: handles deaths by returning, collecting your grave, re-equipping equipment and continuing Still zero deaths to date with this script but will handle it once it happens Option to logout on death so you can handle it yourself Collects and equips arrows: makes sure you don't run out of arrows, checks your bank for more if needed. Safe spotting: set your "Target area" to below 3 and the script will automatically safe-spot Aggro support: check the "Aggro mode" checkbox when dealing with monster like Rock Crabs, who will become tame and impossible to fight after a certain amount of time. This will do its best to leave the area, rest and return to continue the fight. GIVE IT TIME TO DO ITS THING. This will not prefer AFK training over active training but will still allow for AFK training. Buries bones: all bones supported, you can also specify to bury only certain bones. Eats food: what kind of fighter would this be if it didn't eat when necessary, right? Bones to Peaches: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Bones to Bananas: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Customize bank locations: set the bank you'd like to use, or just set it to the closest and let the script handle it for you. Custom random-event handler: Talks to Genie, Old-Man, Drunken Dwarf , Frog, Freaky Forester and Rick Turpentine to collect their goodies and a delay for all other randoms to be more human-like Lamps will be used to increase your current combat skill Random handler will only fire if you have selected "Dismiss Randoms" in DreamBot's settings Anti-Ban: Bunch of features to keep your accounts safe Comprehensive obstacle handler: meaning you can start this script just about anywhere and the script will navigate Gielinor to your specified area Quickstart support: Parameters: "path\to\config.ini" Example: Windows: java -jar C:\Users\USERNAME\DreamBot\BotData\client.jar -script Fightaholic -params "C:\Users\USERNAME\Desktop\CONFIG.ini" Linux:
java -jar ~/BotData/client.jar -script Fightaholic -params "C:/Users/USERNAME/CONFIG.ini"
More to be included in this list that are already in the script.
*Temporarily disabled Script information
Click "Refresh" once logged in to see NPCs and auto-fill the script. Select the NPCs you want, and their potential drops will be listed below This is the only required setting. Select the loot you want. Click "Add" to add combat level targets, these skills will be trained until the specified target is reached. If you want to set a Magic level target, you can only do that with the first level target currently (because I'm lazy). If you want to use different equipment, fill out and select "Use" per equipment setup Arrows, bows, staves, melee weapons, shield and food should automatically be detected and filled out in their respective textfields Check "Use bank" to bank when inventory is full or out of food/arrows/runes Your target area will be set to the tile you are standing on when you click the "Start" button if no tile is set.
OR you can set the tile in the "Optional" tab and have the script walk there next time on start (provided you save the info) Set your target area to below 3 and the script will automatically safe-spot All other setup options have explanatory tool-tips (if you hover over them) and aren't required.
Item Support
These are items that will be automatically recognized in your settings
GUI
As of version 0.941
Progress Reports
27 hours 3 days all using overnight+1hr breaks
Changelog (For updates beyond version 1.0, please search this topic for "SDN Bot")
Fightaholic images.zip
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holic reacted to Pyfa in WebNode Path Builder
This is a little side project I worked on that allows me to build WebNode paths that automatically connect into the existing WebNode map.
You just click to create the path and it'll auto create code for you to use in building your script, the auto connection it shows visually use the same algorithm the client uses to find the nearest node.
You can take a look at the website here:
https://map.pyfa.dev/webnodes
firefox_XgCsYh7Reb.mp4 -
holic reacted to hashbang in Random Event Handler - a collection of 8 complete random event solvers!
Great work!
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holic got a reaction from btksurfjohn in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Fightaholic - The scrappy AIO fightin' script
Bug Reports - READ THIS FIRST
To submit a bug report, please do the following. Failing to do so may result in being ignored all together. These are simple requests
Ensure you're on the latest version first Explain your problem as clearly and concise as possible Share the error Share what settings you are using by setting up the script, saving your config to a file and pasting it here or PM me.
Description
Fights shit, like anything, eats, banks, loots, buries bones, switches combat styles, etc. Very easy to setup but a complex script nonetheless.
Setup
Selecting your NPC(s) is required. All other options are optional. Click Refresh to auto-fill the form and get available NPCs Click Start Troubleshooting
StackoverflowError: Give more memory to DreamBot on launch (slider above "Launch" button) Images failed to download: Manually download them below this post and extract the files to "~/DreamBot/Scripts/Fightaholic" Chinese users will almost certainly need to download these Main features
Extremely simple setup: simple GUI that auto-fills the fields for you as much as possible. Combat switching: supports all combat types (ie Melee, Range and Magic) Click on-screen "Switch" to switch styles whenever Right-click on-screen "Switch" to manually choose which style to use Buys missing items from GE: if any equipment, food, runes, arrows, potions or required items are missing, it will walk to the GE and attempt to buy them Script will end if you lack the resources to afford your items Script will buy equipment upgrades when specified. Sells loot at GE: select looted items to sell in the "Loot" tab. Will attempt to sell items first for cash before buying missing items Script will only show loot options in the list, to add custom items edit the .ini file manually. Level targets: stops training combat style when your desired level is reached Drinks potions: don't include the number of doses ("Strength potion", not "Strength potion(4)"), won't use Prayer potions until your prayer is almost drained Add antivenom potion to your inventory or required items and it will automatically cure you when necessary. Optional: Check drop vials to get rid of them Uses prayer: Select one or many prayers to use. Quick prayers and quick prayer setup supported Dungeons supported: Edgeville (with or without Brass key, add key to required items), Dwarven Mines, Asgarnian Ice Dungeon, Karamja Dungeon, Varrock Sewers Equipment switching: supports switching equipment when changing combat style Withdraws equipment if missing Upgrades equipment when specified (either have it in your bank or select "Buy upgradeable equipment"), use "^" as the upgrade wildcard. "^ scimitar" or "^ shortbow". DOESN'T WORK FOR ALL ITEMS. High Alch support: choose what to loot and in the opposite column choose which items to alch and the script will take care of the rest Multiple loot options: change the frequency of looting, style of looting and what to loot Supports options like loot by price and blacklist Ironman loot option: loot only what your NPC drops Features item blacklist to prevent looting the wrong items when looting by a price threshold Death walking / Grave looting: handles deaths by returning, collecting your grave, re-equipping equipment and continuing Still zero deaths to date with this script but will handle it once it happens Option to logout on death so you can handle it yourself Collects and equips arrows: makes sure you don't run out of arrows, checks your bank for more if needed. Safe spotting: set your "Target area" to below 3 and the script will automatically safe-spot Aggro support: check the "Aggro mode" checkbox when dealing with monster like Rock Crabs, who will become tame and impossible to fight after a certain amount of time. This will do its best to leave the area, rest and return to continue the fight. GIVE IT TIME TO DO ITS THING. This will not prefer AFK training over active training but will still allow for AFK training. Buries bones: all bones supported, you can also specify to bury only certain bones. Eats food: what kind of fighter would this be if it didn't eat when necessary, right? Bones to Peaches: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Bones to Bananas: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Customize bank locations: set the bank you'd like to use, or just set it to the closest and let the script handle it for you. Custom random-event handler: Talks to Genie, Old-Man, Drunken Dwarf , Frog, Freaky Forester and Rick Turpentine to collect their goodies and a delay for all other randoms to be more human-like Lamps will be used to increase your current combat skill Random handler will only fire if you have selected "Dismiss Randoms" in DreamBot's settings Anti-Ban: Bunch of features to keep your accounts safe Comprehensive obstacle handler: meaning you can start this script just about anywhere and the script will navigate Gielinor to your specified area Quickstart support: Parameters: "path\to\config.ini" Example: Windows: java -jar C:\Users\USERNAME\DreamBot\BotData\client.jar -script Fightaholic -params "C:\Users\USERNAME\Desktop\CONFIG.ini" Linux:
java -jar ~/BotData/client.jar -script Fightaholic -params "C:/Users/USERNAME/CONFIG.ini"
More to be included in this list that are already in the script.
*Temporarily disabled Script information
Click "Refresh" once logged in to see NPCs and auto-fill the script. Select the NPCs you want, and their potential drops will be listed below This is the only required setting. Select the loot you want. Click "Add" to add combat level targets, these skills will be trained until the specified target is reached. If you want to set a Magic level target, you can only do that with the first level target currently (because I'm lazy). If you want to use different equipment, fill out and select "Use" per equipment setup Arrows, bows, staves, melee weapons, shield and food should automatically be detected and filled out in their respective textfields Check "Use bank" to bank when inventory is full or out of food/arrows/runes Your target area will be set to the tile you are standing on when you click the "Start" button if no tile is set.
OR you can set the tile in the "Optional" tab and have the script walk there next time on start (provided you save the info) Set your target area to below 3 and the script will automatically safe-spot All other setup options have explanatory tool-tips (if you hover over them) and aren't required.
Item Support
These are items that will be automatically recognized in your settings
GUI
As of version 0.941
Progress Reports
27 hours 3 days all using overnight+1hr breaks
Changelog (For updates beyond version 1.0, please search this topic for "SDN Bot")
Fightaholic images.zip
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holic reacted to warlikeeight in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Went through and updated the loadout. Pardon the oversight on my side. The training arrows seemed to have caused it to not work. Thanks for the quick response! Amazing coding on this as well. Much appreciated!
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holic got a reaction from AutoMan in for the love of talos
There are modded RL clients that allow for scripts, I've come across them on github a few times: https://github.com/Dennisvanwaas85/runelit
but are they still being worked on? idk
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holic got a reaction from
alvarengasin Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Fightaholic - The scrappy AIO fightin' script
Bug Reports - READ THIS FIRST
To submit a bug report, please do the following. Failing to do so may result in being ignored all together. These are simple requests
Ensure you're on the latest version first Explain your problem as clearly and concise as possible Share the error Share what settings you are using by setting up the script, saving your config to a file and pasting it here or PM me.
Description
Fights shit, like anything, eats, banks, loots, buries bones, switches combat styles, etc. Very easy to setup but a complex script nonetheless.
Setup
Selecting your NPC(s) is required. All other options are optional. Click Refresh to auto-fill the form and get available NPCs Click Start Troubleshooting
StackoverflowError: Give more memory to DreamBot on launch (slider above "Launch" button) Images failed to download: Manually download them below this post and extract the files to "~/DreamBot/Scripts/Fightaholic" Chinese users will almost certainly need to download these Main features
Extremely simple setup: simple GUI that auto-fills the fields for you as much as possible. Combat switching: supports all combat types (ie Melee, Range and Magic) Click on-screen "Switch" to switch styles whenever Right-click on-screen "Switch" to manually choose which style to use Buys missing items from GE: if any equipment, food, runes, arrows, potions or required items are missing, it will walk to the GE and attempt to buy them Script will end if you lack the resources to afford your items Script will buy equipment upgrades when specified. Sells loot at GE: select looted items to sell in the "Loot" tab. Will attempt to sell items first for cash before buying missing items Script will only show loot options in the list, to add custom items edit the .ini file manually. Level targets: stops training combat style when your desired level is reached Drinks potions: don't include the number of doses ("Strength potion", not "Strength potion(4)"), won't use Prayer potions until your prayer is almost drained Add antivenom potion to your inventory or required items and it will automatically cure you when necessary. Optional: Check drop vials to get rid of them Uses prayer: Select one or many prayers to use. Quick prayers and quick prayer setup supported Dungeons supported: Edgeville (with or without Brass key, add key to required items), Dwarven Mines, Asgarnian Ice Dungeon, Karamja Dungeon, Varrock Sewers Equipment switching: supports switching equipment when changing combat style Withdraws equipment if missing Upgrades equipment when specified (either have it in your bank or select "Buy upgradeable equipment"), use "^" as the upgrade wildcard. "^ scimitar" or "^ shortbow". DOESN'T WORK FOR ALL ITEMS. High Alch support: choose what to loot and in the opposite column choose which items to alch and the script will take care of the rest Multiple loot options: change the frequency of looting, style of looting and what to loot Supports options like loot by price and blacklist Ironman loot option: loot only what your NPC drops Features item blacklist to prevent looting the wrong items when looting by a price threshold Death walking / Grave looting: handles deaths by returning, collecting your grave, re-equipping equipment and continuing Still zero deaths to date with this script but will handle it once it happens Option to logout on death so you can handle it yourself Collects and equips arrows: makes sure you don't run out of arrows, checks your bank for more if needed. Safe spotting: set your "Target area" to below 3 and the script will automatically safe-spot Aggro support: check the "Aggro mode" checkbox when dealing with monster like Rock Crabs, who will become tame and impossible to fight after a certain amount of time. This will do its best to leave the area, rest and return to continue the fight. GIVE IT TIME TO DO ITS THING. This will not prefer AFK training over active training but will still allow for AFK training. Buries bones: all bones supported, you can also specify to bury only certain bones. Eats food: what kind of fighter would this be if it didn't eat when necessary, right? Bones to Peaches: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Bones to Bananas: experimental but should work. If it isn't, please screen record it or at least share the error from your console with me. Customize bank locations: set the bank you'd like to use, or just set it to the closest and let the script handle it for you. Custom random-event handler: Talks to Genie, Old-Man, Drunken Dwarf , Frog, Freaky Forester and Rick Turpentine to collect their goodies and a delay for all other randoms to be more human-like Lamps will be used to increase your current combat skill Random handler will only fire if you have selected "Dismiss Randoms" in DreamBot's settings Anti-Ban: Bunch of features to keep your accounts safe Comprehensive obstacle handler: meaning you can start this script just about anywhere and the script will navigate Gielinor to your specified area Quickstart support: Parameters: "path\to\config.ini" Example: Windows: java -jar C:\Users\USERNAME\DreamBot\BotData\client.jar -script Fightaholic -params "C:\Users\USERNAME\Desktop\CONFIG.ini" Linux:
java -jar ~/BotData/client.jar -script Fightaholic -params "C:/Users/USERNAME/CONFIG.ini"
More to be included in this list that are already in the script.
*Temporarily disabled Script information
Click "Refresh" once logged in to see NPCs and auto-fill the script. Select the NPCs you want, and their potential drops will be listed below This is the only required setting. Select the loot you want. Click "Add" to add combat level targets, these skills will be trained until the specified target is reached. If you want to set a Magic level target, you can only do that with the first level target currently (because I'm lazy). If you want to use different equipment, fill out and select "Use" per equipment setup Arrows, bows, staves, melee weapons, shield and food should automatically be detected and filled out in their respective textfields Check "Use bank" to bank when inventory is full or out of food/arrows/runes Your target area will be set to the tile you are standing on when you click the "Start" button if no tile is set.
OR you can set the tile in the "Optional" tab and have the script walk there next time on start (provided you save the info) Set your target area to below 3 and the script will automatically safe-spot All other setup options have explanatory tool-tips (if you hover over them) and aren't required.
Item Support
These are items that will be automatically recognized in your settings
GUI
As of version 0.941
Progress Reports
27 hours 3 days all using overnight+1hr breaks
Changelog (For updates beyond version 1.0, please search this topic for "SDN Bot")
Fightaholic images.zip
-
holic got a reaction from warlikeeight in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
settings?
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holic reacted to foobezz in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
Thanks for the quick reply love the script , I started a fresh settings save and used capture instead of manually trying to enter a potions amount seems to be working again cheers
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holic got a reaction from Bernardzwijn1 in Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
SDN ISSUE FIXED!