
rsxpbot
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WackyLackyDog reacted to a post in a topic: Simple Wintertodt
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SimpleScripts reacted to a post in a topic: Simple Wintertodt
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rsxpbot reacted to a post in a topic: [Free] rousedJeweler - Edgeville gold-bar jewelry maker; supports GE restocking.
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Should probably also add in logic to identify when there are no more resources to craft with and log out. Otherwise, the script just sits
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Any plans to add randomized activities to more so simulate human like behavior? Items such as randomly checking your level, examining something, etc.
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@SimpleScripts - can we get some updates on this script as there are multiple broken / non-working features?
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rsxpbot reacted to a post in a topic: someone pls give fake gambling copy n paste bot will be slave and pay you with it.
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rsxpbot reacted to a post in a topic: someone pls give fake gambling copy n paste bot will be slave and pay you with it.
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rsxpbot reacted to a post in a topic: someone pls give fake gambling copy n paste bot will be slave and pay you with it.
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rsxpbot reacted to a post in a topic: someone pls give fake gambling copy n paste bot will be slave and pay you with it.
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A handful of issue from initial testing: 1. Doesn't consistently restock inventory at the end of a round. 2. Bot is unable to leave the round when it is out of food. Seems to not be able to interact with the prompt that asks you if you are sure you want to leave. 3. Runs to the same spot when fletching (easy for jagex to catch the bot for repetitive behavior. I was able to identify 3 other accounts running this same script due to it). -This can easily be fixed by fletching the logs when they are done being cut, instead of moving to a different location. 4. The logic for collecting logs is flawed as it will eat food to prioritize collecting logs instead of identifying the inventory is full, fletch the logs, burn the kindling and repeat. -Keeping food in the inventory should be priority to prevent wasting food overall 5. The bot only collects 10 - 11 logs before fletching and offering them. Should collect logs until the inventory is full. 6. Ideally the script should start at the brazier (if there is a tinderbox in the inventory) to get a quick 50 points at the beginning, increasing the likelihood of getting enough points for a crate. 7. Bot should eat to max health prior to re-starting the minigame, currently only eats if there is food left in the inventory after a game. Overall, it's acceptable if you can find the sweet spot amount of food you need to take with you so that you don't run out of food before getting enough points to get a crate.
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rsxpbot reacted to a post in a topic: [FREE] Fruit Stall Stealer (Hosidius Fruit Stalls)
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Can you give it the option to bank?
- 40 replies
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Script should use logic to identify if you have the magic level and available runes to teleport to specific locations, such as Falador and Varrok for agility roof top. Script seems like it would be easy for Jagex to catch as it uses the same "behavior" when first starting the script and also wears one specific item (RoW) that makes it easy to catch.
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Is there no longer a "loot in during combat" option?
- 1567 replies
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- combat switching
- dungeon handling
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Roused reacted to a post in a topic: [FREE] rousedEnchanter - jewelry enchanter with Fast or AFK mode
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Dragonstone Necklace (Dragon Necklace) issue has been fixed. Cheers for the quick turn around on this.
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rsxpbot reacted to a post in a topic: [FREE] rousedEnchanter - jewelry enchanter with Fast or AFK mode
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Doesn't work with Dragonstone necklaces as it is looking for 'Dragonstone' not 'Dragon' This should be an easy fix
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Having issues with walking to target areas. Seems to have issues with walking to Catacombs of Kourend from Kourend Castle's bank. 2023-05-01 00:07:11 [INFO] [Walk] Walking to target area 2023-05-01 00:07:12 [INFO] [WalkUtil] Walking failed, using DaxWalker 2023-05-01 00:07:12 [INFO] [DaxWalker] Navigating to (1641,10058,0) 2023-05-01 00:07:12 [INFO] [DaxWalker]: Generated path in 370ms 2023-05-01 00:07:12 [INFO] [DaxWalker] No valid path found 2023-05-01 00:07:12 [INFO] [Walk] Walking to target area 2023-05-01 00:07:13 [INFO] [WalkUtil] Failed to walk 1 times 2023-05-01 00:07:13 [INFO] [Walk] Walking to target area 2023-05-01 00:07:13 [INFO] [WalkUtil] Failed to walk 2 times 2023-05-01 00:07:13 [INFO] [Walk] Walking to target area 2023-05-01 00:07:13 [INFO] [WalkUtil] Failed to walk 3 times 2023-05-01 00:07:13 [INFO] [Walk] Walking to target area 2023-05-01 00:07:14 [INFO] [WalkUtil] Failed to walk 4 times 2023-05-01 00:07:14 [INFO] [Walk] Walking to target area 2023-05-01 00:07:14 [INFO] [WalkUtil] Walking failed, using DaxWalker 2023-05-01 00:07:14 [INFO] [DaxWalker] Navigating to (1640,10058,0) 2023-05-01 00:07:14 [INFO] [DaxWalker]: Generated path in 150ms 2023-05-01 00:07:14 [INFO] [DaxWalker] No valid path found
- 1567 replies
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- combat switching
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When walking the script is unable to interact with / pass the bridges on Neitiznot. (This is both bridges, the one to the east requiring agility and the one to the west not requiring agility. I have confirmed the account has the needed agility to pass the bridge where agility is needed, but it still does not pass. The script does not even click on the bridge to interact with it.)
- 1567 replies
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rsxpbot reacted to a post in a topic: RQuester [50+ Quests]
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Gets stuck in multiple different spots with Tree Gnome Village quest. If you restart the script it will restart from the GE, not where you last left off. Restarting the script sometimes fixes this issue, but not always. For example, it gets stuck queezing through the gate for the first time, it gets stuck when walking to the tree gnome village, gets stuck talking to the commander. This quest requires a decent bit of manual input to get through the quest.
- 6785 replies
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- tutorial island
- quest
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A couple of issues with smithing steel darts in Varrok. 1. Keeps clicking the anvil to smith darts even through you are still smithing darts (will do this every 3-9 steel bars that are smithed into darts) 2. Will logout upon putting darts into bank. (Acts as if there are no steel bars left) -Have confirmed that if you put the steel bars into a visible section of the bank (where the bot does not need to scroll to find the item) this issue still occurs. This issue does not occur with iron bars / iron darts. Great script when it works though.
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Script doesn't appear to know how-to walk-through Shanty Pass(s) despite having a Shanty Pass in your inventory.
- 1567 replies
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rsxpbot reacted to a post in a topic: Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
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Ahhh, ok I found it, it's hiding under Targets, where you have to add a target field in order to set it. You really did think of just about everything with this banger of a script. Cheers mate.
- 1567 replies
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- combat switching
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