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  • ❤️ # Tempoross ❤️ | Solo and Mass | Dodge waves, clouds and fires | Repair masts | Cook fish | Douse fires


    Hashtag

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    ❤️ # Tempoross ❤️
    NIqUytA.png

    Introducing # Tempoross, the most advanced Tempoross script available on the market! This script automates the minigame for you very efficiently and provides lots of customization options. This script includes two modes: Mass and Solo.

    Requirements: Fishing_icon.png?15a98 35, Old_school_bond.png?2b41b Membership

    P4mcnF2.png or yKZDv2Y.png

     

    Mass mode

    • Cooking_icon.png?a0156 Cooking Raw harpoonfish is optional.
    • Construction_icon.png?f9bf7 Repairing masts is optional.
    • Bucket_of_water.png?acbdf Dousing fires is optional.
      You can choose the amount of buckets to have in inventory.
    • Join in the lobby only if there are at least x other players.
      Optionally hop worlds until enough players are found.
    • Playing the Mass mode will obtain at least 2000 points per round.
      Yields at least 2 reward permits per game.

     

    Solo mode

    • Cooking_icon.png?a0156 Cooking fish is mandatory.
    • Construction_icon.png?f9bf7 Repairing masts is mandatory.
    • Bucket_of_water.png?acbdf Dousing fires is mandatory.
      The script will carry 4 buckets in inventory.
    • The script will find a world where there are no other players in lobby.
    • Playing the Solo mode will obtain up to +7000 points per round.
      Yields up to 7-10 reward permits per round.

     

    Features

    • Rope.png?43f24 Dodges waves by tethering to a mast.
    • Construction_icon.png?f9bf7 Repairs broken masts for Construction experience.
    • Dodges incoming thunderstrikes.
    • Avoids running over fires.
    • 21px-Fishing_icon.png?15a98 Strength_icon.png?e6e0c 21px-Agility_icon.png?389e0 Bare handed fishing to free one inventory slot.
    • Crystal_harpoon.png?9e4ab Dragon_harpoon.png?cc5f3 Infernal_harpoon.png?19317 Barb-tail_harpoon.png?fefbc Crystal harpoon, Dragon harpoon, Infernal harpoon, Barb-tail harpoon support including special attack.
    • Spirit_angler_headband.png?848ff Spirit_angler_top.png?e8969 Spirit angler outfit support (replaces rope).
    • Imcando_hammer.png?2e2d6 Imcando hammer support (replaces hammer).
    • Automated reward pool looting.
      You can select the minimum amount of reward permits to start looting at.
      You can choose to open caskets.
    • Advanced stop setting configuration (see image below).

     

    Media
    AmatxgC.png
    9UarAnv.png
    image.png
    image.png

     

    Join my Discord server
    Ask questions, get support, report bugs and share progress reports with others!
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    Hey when the run energy runs out and you have 0 it waits till 50 to run again, if it could run back at 30 for example the games would go smoother and more success rates when this happens. thankyou!

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    2 hours ago, Lovedogs said:

    Hey when the run energy runs out and you have 0 it waits till 50 to run again, if it could run back at 30 for example the games would go smoother and more success rates when this happens. thankyou!

    Hey, thanks for the report. I'll have this changed in the next update 🙂

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    # Tempoross Lifetime has been updated and is now live on the SDN!

    It's currently at v0.15 and is available in the client!

    Changes:
    • Added better support for accounts with low Agility level
    • Implemented Al Kharid boat traveling to Ruins of Unkah
    Thanks!
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    just finished a trial run on v0.15

    works very good most of the time, some slight adjustments needed.

    2hr of solo, drag harpoon, 70+ agil with some graceful

    pros:

    - good action speed, didn't get hit by wave once, i think it stood in a fire only once

    - customizable 

    - decent rates per hour

    - recovers after accident

    - ran 2 hours no issues

    cons:

    - sometimes fails the minigame on solo (focuses on fishing + cooking instead of killing boss)

     

    suggestion:

    - at 90+ storm intensity, if enough fish (cooked or not) in inv to finish boss then dump them into cannon. i watched it at 95+ intensity still click on fishing spots then it would run to cannon at like 97 which was too late

     

    can't upload images for some reason so will post results as text:

    fish lvl 68
    exp/hr = 33.1k

    permits/hr = 27 (had high of 40+ near start)

    rounds = 14

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    4 hours ago, Fizzle said:

    just finished a trial run on v0.15

    works very good most of the time, some slight adjustments needed.

    2hr of solo, drag harpoon, 70+ agil with some graceful

    pros:

    - good action speed, didn't get hit by wave once, i think it stood in a fire only once

    - customizable 

    - decent rates per hour

    - recovers after accident

    - ran 2 hours no issues

    cons:

    - sometimes fails the minigame on solo (focuses on fishing + cooking instead of killing boss)

     

    suggestion:

    - at 90+ storm intensity, if enough fish (cooked or not) in inv to finish boss then dump them into cannon. i watched it at 95+ intensity still click on fishing spots then it would run to cannon at like 97 which was too late

     

    can't upload images for some reason so will post results as text:

    fish lvl 68
    exp/hr = 33.1k

    permits/hr = 27 (had high of 40+ near start)

    rounds = 14

    Hey, thanks for the feedback!

    Images can be uploaded to https://imgur.com/ and the link can be pasted here.

    The script is designed to prioritize dumping fish in the cannon if storm intensity gets to ~93 (recent update lowered this if you don't have enough run energy). If it was still fishing at +95 intensity, then that's a bug and I'd like to fix that. Do you by any chance remember what the status was when this issue happened? Was it "walking closer to ammo box", or "fishing"?

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    6 hours ago, Hashtag said:

    Hey, thanks for the feedback!

    Images can be uploaded to https://imgur.com/ and the link can be pasted here.

    The script is designed to prioritize dumping fish in the cannon if storm intensity gets to ~93 (recent update lowered this if you don't have enough run energy). If it was still fishing at +95 intensity, then that's a bug and I'd like to fix that. Do you by any chance remember what the status was when this issue happened? Was it "walking closer to ammo box", or "fishing"?

    I can't remember fully but i would lean towards fishing, i also noticed that during storm being maxed it would have to have some cooked fish no matter what, so during the 93+ it would cook until it got like 7 or so cooked fish despite tempoross being at 4%.

     

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