Hashtag 8695 Share Posted April 29, 2023 ❤️ # Tempoross ❤️ Introducing # Tempoross, the most advanced Tempoross script available on the market! This script automates the minigame for you very efficiently and provides lots of customization options. This script includes two modes: Mass and Solo. Requirements: 35, Membership or Mass mode Cooking Raw harpoonfish is optional. Repairing masts is optional. Dousing fires is optional. You can choose the amount of buckets to have in inventory. Join in the lobby only if there are at least x other players. Optionally hop worlds until enough players are found. Playing the Mass mode will obtain at least 2000 points per round. Yields at least 2 reward permits per game. Solo mode Cooking fish is mandatory. Repairing masts is mandatory. Dousing fires is mandatory. The script will carry 4 buckets in inventory. The script will find a world where there are no other players in lobby. Playing the Solo mode will obtain up to +7000 points per round. Yields up to 7-10 reward permits per round. Features Dodges waves by tethering to a mast. Repairs broken masts for Construction experience. Dodges incoming thunderstrikes. Avoids running over fires. Bare handed fishing to free one inventory slot. Crystal harpoon, Dragon harpoon, Infernal harpoon, Barb-tail harpoon support including special attack. Spirit angler outfit support (replaces rope). Imcando hammer support (replaces hammer). Automated reward pool looting. You can select the minimum amount of reward permits to start looting at. You can choose to open caskets. Advanced stop setting configuration (see image below). Media Join my Discord server Ask questions, get support, report bugs and share progress reports with others! Nex and dashspeed41 2 Link to comment Share on other sites More sharing options...
SDN Bot 166 Share Posted April 29, 2023 # Tempoross has been approved and is now live on the SDN!Thanks! Link to comment Share on other sites More sharing options...
SDN Bot 166 Share Posted April 29, 2023 # Tempoross Lifetime has been approved and is now live on the SDN!Thanks! Link to comment Share on other sites More sharing options...
SDN Bot 166 Share Posted April 29, 2023 # Tempoross Lifetime has been updated and is now live on the SDN!It's currently at v0.11 and is available in the client!Thanks! Link to comment Share on other sites More sharing options...
Lovedogs 7 Share Posted May 2, 2023 Hey when the run energy runs out and you have 0 it waits till 50 to run again, if it could run back at 30 for example the games would go smoother and more success rates when this happens. thankyou! Link to comment Share on other sites More sharing options...
Hashtag 8695 Author Share Posted May 2, 2023 2 hours ago, Lovedogs said: Hey when the run energy runs out and you have 0 it waits till 50 to run again, if it could run back at 30 for example the games would go smoother and more success rates when this happens. thankyou! Hey, thanks for the report. I'll have this changed in the next update 🙂 Lovedogs 1 Link to comment Share on other sites More sharing options...
SDN Bot 166 Share Posted May 4, 2023 # Tempoross Lifetime has been updated and is now live on the SDN!It's currently at v0.15 and is available in the client!Changes:Added better support for accounts with low Agility levelImplemented Al Kharid boat traveling to Ruins of UnkahThanks! Link to comment Share on other sites More sharing options...
Fizzle 3 Share Posted May 4, 2023 just finished a trial run on v0.15 works very good most of the time, some slight adjustments needed. 2hr of solo, drag harpoon, 70+ agil with some graceful pros: - good action speed, didn't get hit by wave once, i think it stood in a fire only once - customizable - decent rates per hour - recovers after accident - ran 2 hours no issues cons: - sometimes fails the minigame on solo (focuses on fishing + cooking instead of killing boss) suggestion: - at 90+ storm intensity, if enough fish (cooked or not) in inv to finish boss then dump them into cannon. i watched it at 95+ intensity still click on fishing spots then it would run to cannon at like 97 which was too late can't upload images for some reason so will post results as text: fish lvl 68 exp/hr = 33.1k permits/hr = 27 (had high of 40+ near start) rounds = 14 Link to comment Share on other sites More sharing options...
Hashtag 8695 Author Share Posted May 5, 2023 4 hours ago, Fizzle said: just finished a trial run on v0.15 works very good most of the time, some slight adjustments needed. 2hr of solo, drag harpoon, 70+ agil with some graceful pros: - good action speed, didn't get hit by wave once, i think it stood in a fire only once - customizable - decent rates per hour - recovers after accident - ran 2 hours no issues cons: - sometimes fails the minigame on solo (focuses on fishing + cooking instead of killing boss) suggestion: - at 90+ storm intensity, if enough fish (cooked or not) in inv to finish boss then dump them into cannon. i watched it at 95+ intensity still click on fishing spots then it would run to cannon at like 97 which was too late can't upload images for some reason so will post results as text: fish lvl 68 exp/hr = 33.1k permits/hr = 27 (had high of 40+ near start) rounds = 14 Hey, thanks for the feedback! Images can be uploaded to https://imgur.com/ and the link can be pasted here. The script is designed to prioritize dumping fish in the cannon if storm intensity gets to ~93 (recent update lowered this if you don't have enough run energy). If it was still fishing at +95 intensity, then that's a bug and I'd like to fix that. Do you by any chance remember what the status was when this issue happened? Was it "walking closer to ammo box", or "fishing"? Link to comment Share on other sites More sharing options...
Fizzle 3 Share Posted May 5, 2023 6 hours ago, Hashtag said: Hey, thanks for the feedback! Images can be uploaded to https://imgur.com/ and the link can be pasted here. The script is designed to prioritize dumping fish in the cannon if storm intensity gets to ~93 (recent update lowered this if you don't have enough run energy). If it was still fishing at +95 intensity, then that's a bug and I'd like to fix that. Do you by any chance remember what the status was when this issue happened? Was it "walking closer to ammo box", or "fishing"? I can't remember fully but i would lean towards fishing, i also noticed that during storm being maxed it would have to have some cooked fish no matter what, so during the 93+ it would cook until it got like 7 or so cooked fish despite tempoross being at 4%. Link to comment Share on other sites More sharing options...
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