Hashtag 8694 Share Posted September 22, 2020 1 hour ago, LordJashin32 said: @Pandemic Why does this work: this.addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent e){ //ctx.stop(); ctx.setState(ScriptManager$State.STOP); } }); But this doesn't? this.addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent e){ ctx.stop(); //ctx.setState(ScriptManager$State.STOP); } }); Script still running even after GUI close. Weird. Well anyway. Cheers. Love the new client looks way more than old one. its fashionable. I'm calling Instance.getInstance().getScriptManager().stop(). Idk about those you asked about. Link to comment Share on other sites More sharing options...
LordJashin32 54 Share Posted September 22, 2020 1 hour ago, Hashtag said: I'm calling Instance.getInstance().getScriptManager().stop(). Idk about those you asked about. If I do that it just freezes my client. On mac btw. EDIT: using swing components if that makes any difference. Link to comment Share on other sites More sharing options...
mbmaster 26 Share Posted September 23, 2020 Can you add the bank in Shantay pass? It now walks to Al Kharid to bank. https://oldschool.runescape.wiki/w/Shantay_Pass Link to comment Share on other sites More sharing options...
Pandemic 2715 Author Share Posted September 23, 2020 1 hour ago, mbmaster said: Can you add the bank in Shantay pass? It now walks to Al Kharid to bank. https://oldschool.runescape.wiki/w/Shantay_Pass I'll have it added for the next build Link to comment Share on other sites More sharing options...
Youler 12 Share Posted September 24, 2020 Walking.walk(entity) sometimes does nothing, if the tile that the game deems "walkable" is not actually reachable, it will just stand there doing nothing. Is this intended behavior? Link to comment Share on other sites More sharing options...
Pandemic 2715 Author Share Posted September 24, 2020 3 hours ago, goldfan19 said: Walking.walk(entity) sometimes does nothing, if the tile that the game deems "walkable" is not actually reachable, it will just stand there doing nothing. Is this intended behavior? That's pretty much intended, if it can't walk somewhere it won't walk just to get close You could make it just click the tile on the minimap though. Link to comment Share on other sites More sharing options...
_Josh 51 Share Posted September 24, 2020 Grtz Link to comment Share on other sites More sharing options...
gastro 37 Share Posted September 24, 2020 When buying through GE it doesn't seem to scroll to find the correct item if needed Link to comment Share on other sites More sharing options...
dQw4w9WgXcQ 184 Share Posted September 24, 2020 gz on release Link to comment Share on other sites More sharing options...
LostVirt 106 Share Posted September 24, 2020 Yo Why is my bots getting the login popup every single second, basically crashing my server fixed in new update Link to comment Share on other sites More sharing options...
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