LordJashin32 54 Share Posted September 16, 2020 @Pandemic . MAJOR BUG FOUND. The mousePressed event isn't firing unless Mouse input is disabled! Which means i can't listen for mouse pressed events by the real mouse. Its weird. all the other mouse events work even with real mouse except mousePressed. Please fix. Will upvote everything. Just go go go. ! EDIT: seems onMouse can pickup MouseClicks but not mouse presses. RIP. Link to comment Share on other sites More sharing options...
gastro 37 Share Posted September 16, 2020 Banking bug: Seems to attempt to bank in Cook's guild without requirements Requirements for the bank are: 32+ Cooking and to be wearing a "Chef's hat" Link to comment Share on other sites More sharing options...
Pandemic 2702 Author Share Posted September 16, 2020 14 hours ago, LordJashin32 said: @Pandemic . MAJOR BUG FOUND. The mousePressed event isn't firing unless Mouse input is disabled! Which means i can't listen for mouse pressed events by the real mouse. Its weird. all the other mouse events work even with real mouse except mousePressed. Please fix. Will upvote everything. Just go go go. ! EDIT: seems onMouse can pickup MouseClicks but not mouse presses. RIP. I'll check it out today 11 hours ago, gastro said: Banking bug: Seems to attempt to bank in Cook's guild without requirements Requirements for the bank are: 32+ Cooking and to be wearing a "Chef's hat" The client doesn't control what bank you go into, unless you (or the script) is calling openClosest. I'd ask the script maker (or yourself) to avoid that bank if there are requirements Link to comment Share on other sites More sharing options...
Pandemic 2702 Author Share Posted September 16, 2020 RC 2 Released: Mouse listener's mousePressed fix Inventory.deselect() fixed Added CIR Fairy Ring location (KEBOS_LOWLANDS) Entity interaction misclick fixed Various other fixes Link to comment Share on other sites More sharing options...
LordJashin32 54 Share Posted September 16, 2020 50 minutes ago, Pandemic said: RC 2 Released: Mouse listener's mousePressed fix Inventory.deselect() fixed Added CIR Fairy Ring location (KEBOS_LOWLANDS) Entity interaction misclick fixed Various other fixes Link to comment Share on other sites More sharing options...
gastro 37 Share Posted September 17, 2020 On 9/16/2020 at 7:33 PM, Pandemic said: I'll check it out today The client doesn't control what bank you go into, unless you (or the script) is calling openClosest. I'd ask the script maker (or yourself) to avoid that bank if there are requirements Ah yea i was using openClosest, wasn't sure if there was a way for you to add stat checks or anything in that method, however another banking related thing is when calling Bank.getClosestBankLocation() close to the old Clan wars it'll think that the Clan Wars bank is still there when there isnt a bank there anymore Link to comment Share on other sites More sharing options...
Pandemic 2702 Author Share Posted September 17, 2020 1 hour ago, gastro said: Ah yea i was using openClosest, wasn't sure if there was a way for you to add stat checks or anything in that method, however another banking related thing is when calling Bank.getClosestBankLocation() close to the old Clan wars it'll think that the Clan Wars bank is still there when there isnt a bank there anymore It's a possibility, I'll see what I can do about adding requirements for openClosest I'll check on the Clan Wars bank also. Link to comment Share on other sites More sharing options...
gastro 37 Share Posted September 17, 2020 53 minutes ago, Pandemic said: It's a possibility, I'll see what I can do about adding requirements for openClosest I'll check on the Clan Wars bank also. Awesome thanks! Link to comment Share on other sites More sharing options...
LostVirt 106 Share Posted September 17, 2020 Got a question, so im running debian 9 on my dedi and on task manager it says that the clients are using 650mb of ram each eventhough checking memory usage in developer mode only uses 140-165 mb, why is it doing that 😮 Link to comment Share on other sites More sharing options...
LordJashin32 54 Share Posted September 18, 2020 @Pandemic Seems like the canvas doesn't respond to these? Instance.dispatchCanvasEvent(new MouseWheelEvent(Instance.getCanvas(), Integer.parseInt(t[0]), System.currentTimeMillis(), Integer.parseInt(t[1]), Integer.parseInt(t[2]), Integer.parseInt(t[3]), Integer.parseInt(t[4]), Integer.parseInt(t[5]), Integer.parseInt(t[6]), Boolean.parseBoolean(t[7]), Integer.parseInt(t[8]), Integer.parseInt(t[9]), Integer.parseInt(t[10]), Double.parseDouble(t[11]))); Atleast the event listener works on this one. Cheers. Link to comment Share on other sites More sharing options...
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