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  • faygo

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    Posts posted by faygo

    1. On 4/23/2024 at 10:12 AM, arrzed said:

      Glitches out due to not being able to click the correct tab after unlocking e.g. inventory/skill/quest

      ill look at this later today 

    2. 4 hours ago, qbots said:

      Script works fine. He probably didn't read the thread and is missing something in his bank, which wont be an issue when I'm forced to add restocking soon anyway.

      @Hashtag maybe i did do it wrong but I definitely read the thread and it seems im not the only one experiencing these issues if you refer to the complaints on the thread itself

    3. Abyss runecrafter does not work straight up ran it on an account with runecrafting and shit and just sat there over night prob cuz script was not updated in like 2 years no logs listed besides like an NPE from I think the gui 

    4. 17 hours ago, Decided said:

      Made 4 accounts using this but they all got banned. Im not mad as i was testing out some scripts and this seemed to have a few errors when pressing the new icons when they flash and keeps trying to go to the next step. Another issue i noticed is if the shrimp burns it doesnt attempt to catch and cook again and gets stuck at the gate.

      will fix thanks

    5. 14 hours ago, chapoxd1 said:

      it is working properly for me today it finished all tutorial island just at the end it keep like in a infinite bucle logout and login again

      Ah I will make a fix for that asap

    6. 28 minutes ago, demonslayer1 said:

      Hello I just named  myself before starting the bot, then it went good. but at the end before the wizard asks me to be an ironman or regular it doesnt seems to understand what to do.

      Please make it an auto log-out so we can choose to be iron man or not,  or just option to be regular but it actualy logs out right when we get put in lumbridge

       

      dont plan on doing iron man stuff but will add logout

    7. 3 hours ago, Keyculture said:

      Glitched out on the bread making stage too | Currently doing the combat zone, will report back. 

      Also had same issue with menu, seems to work for like the first 3 clicks, but times out or something afterwards

       

      7 hours ago, Juhkeez said:

      does not click menu icons

      bugs  fixed waiting for recompile

    8. 2 hours ago, Keyculture said:

      Glitched out on the bread making stage too | Currently doing the combat zone, will report back. 

      Also had same issue with menu, seems to work for like the first 3 clicks, but times out or something afterwards

      running it myself finding the bugs fixing asap

    9. 34 minutes ago, faygo said:

      I will check the issue when I get home can you give me the stage it fails at?

      I lied my dock is flooded and wifi is out at my house + stuck at school 

    10. On 8/12/2023 at 9:05 PM, Puhson said:

      Would it be like this then?

       

      import org.dreambot.api.methods.Calculations;
      import org.dreambot.api.methods.combat.Combat;
      import org.dreambot.api.methods.interactive.NPCs;
      import org.dreambot.api.script.AbstractScript;
      import org.dreambot.api.script.Category;
      import org.dreambot.api.script.ScriptManifest;
      import org.dreambot.api.utilities.impl.Condition;
      import org.dreambot.api.wrappers.interactive.Character;
      import org.dreambot.api.wrappers.interactive.NPC;
      import org.dreambot.api.wrappers.interactive.Player;
      
      import java.util.Objects;
      
      @ScriptManifest(author = "Puh", name = "Revenant Imp Killer", version = 1.0, description = "Kills Revenant Imps", category = Category.COMBAT)
      public class RevenantImpKiller extends AbstractScript {
      
          public Character getLocal;
      
          @Override
          public void onStart() {
              log("Script started!");
          }
      
          public static Player getLocal() {
              return null;
          }
      
          @Override
          public int onLoop() {
              if (!(getLocal).isInCombat()) {
                  NPC imp = NPCs.closest("Revenant imp");
                  if (imp != null && imp.interact("Attack")) {
                      sleepUntil(() -> (getLocal()).isInCombat(), Calculations.random(3000, 5000));
                  }
              }
              return Calculations.random(200, 600);
          }
      
          private void sleepUntil(Object o, int random) {
      
          }
      
          @Override
          public void onExit() {
              log("Script stopped!");
          }
      }

       

      bro its Sleep.sleepUntil and Players.getLocal actual brainlet

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