Miami 369 7 Posted August 7, 2018 This script is smart, It’s capable of running both alchemy and teleport spells. It can do both modes together or separate. If you are alching and teleporting, and you run out of rune in one of the spell. It will continue running the other spell. Supports low and high alchemy. Supports progression from low Alchemy to high Alchemy, Supports Varrock, Falador, Lumbridge, and Camelot Teleport. Supports battles staff and staff of: Fire, Water, Earth, Air (when checking for runes). picture proof: https://imgur.com/a/CawxvYh picture proof continue: https://imgur.com/a/kWbKU8s the hour proof: https://imgur.com/a/xsjnQ4s to do list: Add more staffs type. add move [alchemy item] to [alchemy slot]. reduce the speed over time (anti ban)
Miami 369 7 Author Posted August 9, 2018 I'm still waiting on approval of the script.... But I've added regular and battle staffs support. I add support for progression from low to high Alchemy.
Axys19 1 Posted August 20, 2018 I must say Miami, You absolutely killed it on this one! I think my only complaint or suggestion would be to maybe add a little anti-ban by checking magic exp periodically along with other skills. I do love how it stops sometimes for a couple seconds to make it look humanlike! You did awesome for this free script! Look forward to seeing more of your scripting!😎🤯😛
Miami 369 7 Author Posted August 20, 2018 7 hours ago, Axys19 said: I must say Miami, You absolutely killed it on this one! I think my only complaint or suggestion would be to maybe add a little anti-ban by checking magic exp periodically along with other skills. I do love how it stops sometimes for a couple seconds to make it look humanlike! You did awesome for this free script! Look forward to seeing more of your scripting!😎🤯😛 Thanks im still thinking of different antiban/pattern for this script. I might add a newer gui that allows people to select multiple items, or teleport spots. To give the script more random action
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