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  • sarthycool

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    1. It will be even more universal, not item specific. Pizza was an example I think the bot would save the macro in some kind of temp variables. Why not save them as task 1? Then repeat the macro recording to save in task 2? And so on. Then a GUI function would arrange these tasks in a que. Input from user would make the bot run tasks In that que. can even save configs to use them again. you have already done the hard part of recording macro and repeating it, you just have to record multiple macros and que them edit: Think of this bot right now as a whole task system implemented bot but with just 1 task on repeat
    2. Can be done, but imagine the amount of times I would have to kind of babysit the bot to re record all the tasks! What's the point of a bot then? Task system will also make it more generalised bot, making it make more types of things. But make sure that the macro that is recorded does not produce a pattern for bot detection. Randomise clicks on intentory slots, and make it more human like. I have not tried it so I don't know how does it perform. I am not happy with the way dreambot mouse/game interaction works in general, quite bot like. If you add task system, I'll buy it for sure btw, what is the price of this?
    3. For example if I want to make unfinished pizzas, or something that is 1+1 combining but with multiple items. I'll record first task as combining pot of flour with water to make dough. Second task would be to combine dough with pie dish. Third would be to combine that combined dish with other items to make pizza. i can just record each of these combining a as separate tasks and que them. Would be simple to implement with a GUI. 'Add task 1', 'Add task 2' and so on. Then they get arranged in a que.
    4. Hey, can I have. Trial please? Upvoted. And does it have a task system? Record one task, then do another?
    5. Hey, would love a trial. Thanks! Upvoted.
    6. aww, i just bouht a bond for my 3m. will you accept a bond? they are going for about 3-3.2m right now.
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