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  • dreamxj9

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    About dreamxj9

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    1. copy paste the text, the link broke i think
    2. it allows for the script to be used without having to reach a 150 skill level total to use chat channels as a free to play account. you can join a clan as soon as you finish tutorial island and could start using the script immediately instead of having to train up the new accounts for 12+ hours to meet requirements. this lets you focus on training the combat skills you'd use and immediately start giving commands to the fresh accounts, instead of skilling to reach the chat channel requirement, which also helps the user avoid bans associated with skilling before even being able to use the script.
    3. it would quick buy/sell at a large loss (buying at 100 gp per bar, selling for 87). quick sell/buying is nice if there's a constant supply of bars and high demand for dust, but there's no fail safe if this isn't the case. it really depends on how many people are using this method at the same time and the demand for choco dust, but a 'set buy/sell price' fail safe, or checking the current price would probably help.
    4. please make it so that the script runs on clan chats as well as chat channels
    5. super useful, great script and works great for the most part when trying to sell, it will grab things out of the bank as items without noting them... keeps grabbing 28 of an item, then dumping it all back into the bank on loop without being able to finish the task (probably since it's trying to sell the item stack in one go, but can't) would it be possible to add an option to buy as much of resource as possible, kind of like '-1' option for selling all available stock of a specific item, but instead for spending all available gold to buy however much of an item one could afford?
    6. works well, but uh.... lol not sure if it would help if you can set a fixed price range you want to buy/sell at
    7. Super good script, very useful in a lot of situations. I have a couple suggestions that might make it better for some people. Is it possible to make it so the safe spotting feature will always be active, not just after a kill? Currently, if the player runs out of the safe spot to reach an enemy, it will stay attacking from wherever it's left auto attacking the npc, and will not return to the safe spot until it's out of combat. The player stays put until all enemies are done attacking, and I think that even when death walking the player will stop to auto retaliate if attacked by npcs, and will no longer move to the safe spot if caught in a combat loop. The script will probably work better if it ignores combat until it returns to the safespot. Also, it seems the bot doesn't work for taking items out of the grave right now.
    8. https://oldschool.runescape.wiki/w/Money_making_guide/Collecting_beer_glasses https://oldschool.runescape.wiki/w/Money_making_guide/Collecting_garlic turns out beer glasses tanked in price since the last time i checked (used to be around 150k+, but that was when Sorceress's Garden blew up in popularity), and garlic is at 70k per hr. guess tinderboxes and bronze pickaxes are still a lot better, my bad.
    9. Sorry to ask again, but would it be possible to add an option where you can type out the whole x,y,z tile location for the walker function to go to that specific tile (not clicking on map), and an option for it not to close the interface to be able to continue using the walker and add subsequent tile locations without having to restart the script?
    10. not sure if it's been suggested already, but garlic at draynor and beer glasses over at al kharid witch's house shelf aren't bad options for no-requirements starter cash
    11. also, would be ideal if the script didn't automatically close after use so you can continue using it until the script is manually stopped. please help me realize my shitposting dreams on this client cowboy miku (1).mp4
    12. love the walker function and world hopper. would it be possible to add a walk to specific tile coordinate function as an alternative to clicking on the map? (ex: 2800,2800,2) would be super useful, and i can finally do my drone formations on dreambot's client Untitled video - Made with Clipchamp(1).mp4
    13. nice, thanks for looking into it
    14. just noticed that the bot doesn't bank all items after activities, and in some situations, it will try to start the goblin diplomacy quest with an almost full inventory, getting stuck since it can't pick the items it needs for the quest with limited inventory space
    15. script works well! just wanted to make a suggestion though, maybe instead of using the rimmington mines for mining iron ore (that are usually very heavily botted), it could mine the 3 iron nodes next to the Giant's Plateau/Citharede Abbey that not many people know about. if not that, then maybe the northwest mining area in the dwarven mines close to the anvils where there's a couple nodes, or just stick with copper/tin to lvl 25. this could probably reduce ban rates since there's always at least 2 bots in every world in rimmington's mine mining iron.
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