abuseedom3
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Grounditems.closest???
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Yes I am, or else I won't be able to use the client since last update missed with inventory items.
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I understand that, but for the cases where it has to, can you directly close the interface before moving the mouse to the entity (there is no point since it won't be able to click the entity). That way it looks less botty (if that's a word)
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Discord: Khloe#5258
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That would be possible but since it's integrated in the interact method why do it? It's not just for me but foreveryone else, i'm just giving ideas to improve the api
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brave reacted to a post in a topic: Problem with Interact
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I noticed a problem with interact function (from all class, objects, npcs, etc...) If bank (or any other interface) is open, it hovers the mouse to the entity i'm trying to interact with (without clicking ofc), then close the bank (or whatever interface is open) then interacts with the entity. Is it possible to close the interface directly without having it move the mouse first?
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Starting a script with CLI doesn't change the last ran script. So let's say my last started script is woodcutter, then I start Miner with CLI, then stop the script and click restart last ran script, it starts woodcutter instead of miner... Please fix, @Pandemic
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Something needs to be fixed in the miner, whener I'm mining clay, if let's say me and a rival bot are mining the same rock and the rival bot gets the ore, my caracters waits until the animation stops (which doesn't stop when the ore's been mined), so it waits until the animation is done to mine the other clay rock, which is not good because the rival bot already started mining the other rock... Solution please add sleepuntil(animation over OR rock.isMined())
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Something needs to be fixed, whener I'm mining clay, if let's say me and a rival bot are mining the same rock and the rival bot gets the ore, my caracters waits until the animation stops (which doesn't stop when the ore's been mined), so it waits until the animation is done to mine the other clay rock, which is not good because the rival bot already started mining the other rock... Solution please add sleepuntil(animation over OR rock.isMined())
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Hi, I noticed moveMouseOutsideScreen always move mouse at (-1, -1), and I don't want that. I want the y value to be somewhat random, I tried Mouse.move(new Point(-1, Calculations.random(-1, Client.getInstance().getApplet().getHeight()))); But it seems to always move it to (-1, -1) for some reason. Mind fixing that please, thanks @Pandemic
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You realize this post in frm 2015 right?
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Running dreambot client through external hard drive?
abuseedom3replied to Nintails's topic in Client SupportDude wtf are you talking about?? OP: Run dreambot's client.jar via command and add this arguments: -Duser.home=XXX (where xxx is the location in your external hdd, example: d:\dreambot) -
Something wrong with: Trade.getMyItems()