Taytot
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Taytot reacted to a post in a topic: importing outside org.dreambot.api
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are these normal to import? import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.util.concurrent.TimeUnit;
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unpatching works from DBlauncher as long as no instances of osrs are open
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Interesting. I had it after something else in my onloop order and it was not executing. I am looting now. I am learning so much
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Why isnt my script looking at items that are on the ground? List<GroundItem> lootableItems = GroundItems.all(item -> item != null && goblinArea.contains(item) && item.exists() && item.distance(Players.getLocal()) < 5); if (!lootableItems.isEmpty()) { for (GroundItem item : lootableItems) { // Check if the item is either coins or bones if (item.getName().equals("Coins") || item.getName().equals("Bones")) { // Attempt to loot coins or bones if (item.interact("Take")) { log("Looting " + item.getName() + "..."); sleep(Calculations.random(2000, 4000)); return Calculations.random(2000, 3000); } else { log("Failed to loot " + item.getName() + "!"); } } } }
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private final Area treeArea = new Area(X, x, X, X); private final int WALK_DELAY = 3000; // Delay between walk check private Timer timer; etc etc if (!treeArea.contains(Players.getLocal())) { walkBackToTreeArea(); return WALK_DELAY;
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Taytot reacted to a post in a topic: how do I define an area
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thanks I used a private final int walk_delay and a check after every action loop to ensure the bot always stays in the zone!
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I have coded my script fine, but my bot just continually walks finding trees, and I would like him to stay within a set boundary. I see the constructor: Area(XXXX,XXXX,XXXX,XXXX) but how do I implement that in my code? How would I say something like if bot is in Area(X,X,X,X) then stay; else, go back to area
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Taytot reacted to a post in a topic: Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
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Taytot reacted to a post in a topic: [Free] humblePhlipper: Grand Exchange flipping with automatic item selection (300+ gp/hr, 0 xp/hr)
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Awesome! updated!
- 1496 replies
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- combat switching
- dungeon handling
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(and 1 more)
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does not train magic
- 1496 replies
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- combat switching
- dungeon handling
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(and 1 more)
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I agree with you. This bot cannot train magic.
- 1496 replies
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- combat switching
- dungeon handling
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(and 1 more)
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Taytot reacted to a post in a topic: Fightaholic - The scrappy AIO fightin' script - Interaction Before Fight Added
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Taytot reacted to a post in a topic: [Free] humblePhlipper: Grand Exchange flipping with automatic item selection (300+ gp/hr, 0 xp/hr)
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Taytot reacted to a post in a topic: [Free] humblePhlipper: Grand Exchange flipping with automatic item selection (300+ gp/hr, 0 xp/hr)
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Is there any way you can make the script, when selected to, pray at altars before it reaches 0
- 1496 replies
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- combat switching
- dungeon handling
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this is happening to me too