Before 97 Posted February 18, 2017 It could be interesting to extend our scripts out to RSPSes like MoparScape and OS-Scape that use OSRS's client
Im A Baller 348 Posted February 19, 2017 dont think so, the actual osrs team would never release the actual source code for the game, meaning that every RSPS is a bastardization of the real game, so to speak, so any given RSPS compared to the real server will likely be different in its actual structure in comparison to the real game
Nuclear Nezz 2105 Posted February 19, 2017 Uh the concept is the same. The hooks are different. Assuming the RSPS uses an obfuscator, and all of the same variables that osrs uses, we'd have to rewrite a new updater for each rsps. and depending on how often they release and reobfuscate, we'd rerun that every time, etc. Overall just more work than it's worth.
Calle 25 Posted February 19, 2017 Uh the concept is the same. The hooks are different. Assuming the RSPS uses an obfuscator, and all of the same variables that osrs uses, we'd have to rewrite a new updater for each rsps. and depending on how often they release and reobfuscate, we'd rerun that every time, etc. Overall just more work than it's worth. standardise the client? people will be able to load their own updaters and share
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