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  • Scripting for DreamBot - Part 2 - Still a pretty simple Chicken Killer


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    Another simple script, added some stuff to the previous one.


    Added in this tutorial:


    1. Accessing Skills
    2. Interacting with tabs
    3. WIdgets (also known as interfaces in other bots)
    4. Dialogues (clickToContinue)


    import java.awt.*;
    import org.dreambot.api.methods.Calculations;
    import org.dreambot.api.methods.event.EventHandler;
    import org.dreambot.api.methods.event.PaintEvent;
    import org.dreambot.api.methods.skills.Skill;
    import org.dreambot.api.methods.tabs.Tab;
    import org.dreambot.api.methods.widget.Widget;
    import org.dreambot.api.script.AbstractScript;
    import org.dreambot.api.script.Category;
    import org.dreambot.api.script.ScriptManifest;
    import org.dreambot.api.utilities.impl.Condition;
    import org.dreambot.api.utilities.impl.Filter;
    import org.dreambot.api.wrappers.interactive.NPC;
    import org.dreambot.api.wrappers.widgets.WidgetChild;
    @ScriptManifest(author="Ericthecmh", category= Category.COMBAT, name="Chicken Killer", version=0.1, description="Simple tutorial script showing how to kill chickens")
    public class ChickenKiller extends AbstractScript{
        public void onStart(){
            log("Welcome to a boring Chicken Killer script!"); //Use log to print to the console
        public int onLoop() throws InterruptedException {
            // Click away level up messages
            // Get my defence level
            if(getSkills().getRealLevel(Skill.DEFENCE) > 15){
                // If I've reached my goal, stop
            }else if(getSkills().getRealLevel(Skill.STRENGTH) > 15 && getPlayerSettings().getConfig(43) != 3){ // 3 is defensive style
                // Switch to defensive
                // Open combat tab
                if(getTabs().getOpen() == Tab.COMBAT || getCombat().openTab()){
                    Widget combatTab = getWidgets().getWidget(593);
                    if(combatTab.isVisible()) {
                        // 15 is the child widget for the fourth (defensive) option
            }else if(getSkills().getRealLevel(Skill.ATTACK) > 15 && getPlayerSettings().getConfig(43) != 1){ // 1 is my aggressive style
                // Switch to aggressive
                if(getTabs().getOpen() == Tab.COMBAT || getCombat().openTab()){
                    WidgetChild child = getWidgets().getChildWidget(593, 7);
                    if(child != null && child.isVisible())
            return doAttack();
        private int doAttack(){
            if (!getPlayers().myPlayer().isInCombat()) {
                NPC chicken = getNpcs().getClosest(new Filter<NPC>() {
                    public boolean match(NPC npc) {
                        // Note the use of .equals at the end. You cannot do == like in many other bots.
                        return npc != null && npc.getName().equals("Chicken") && npc.getActions().length > 0 && (!npc.isInCombat() || (npc.getInteractingCharacter() != null && npc.getInteractingCharacter().equals(getLocalPlayer())));
                if(chicken == null)
                    return Calculations.random(300,600);
                try {
                    if (chicken.interact("Attack")) {
                        sleepUntil(new Condition() {
                            public boolean verify() {
                                return getPlayers().myPlayer().isInCombat();
                } catch (InterruptedException e) {
            return Calculations.random(300, 600); // Calculations.random to get random numbers
        public void onPaint(Graphics g){
            g.setColor(new Color(247, 148, 230));
            g.drawString("DreamBot is awesome!", 100, 100);
            g.drawString("IsInCombat: " + getLocalPlayer().isInCombat(), 100, 120);
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