kamilo 7 Posted November 22, 2021 I know we have animation but let's see an ice barrage, or entangle is cast on me the animation id doesnt change for the local player. For runelite lets say you're baking a pie or you got ice barraged, your local player's Graphic ID is specific not just -1 i.e. https://static.runelite.net/api/runelite-api/constant-values.html#net.runelite.api.GraphicID.BAKE_PIE I was wondering if we have something similar cuz i don't wanna develop this from scratch, it would be so useful.
kamilo 7 Author Posted November 22, 2021 https://static.runelite.net/api/runelite-api/net/runelite/api/events/GraphicChanged.html
Axolotl 31 Posted November 22, 2021 I don't have the means to find the value changed for you, but if you open the Game Explorer and watch your Player Settings / Varbits while doing those, there is likely one that changes, Then in code just have a check to see if it changes to one of those values, and if so, do w.e. Use this for Varbits: PlayerSettings.getBitValue() and this for Player Settings: PlayerSettings.getConfig()
Axolotl 31 Posted November 24, 2021 Hey @Pandemic, I know there has to be a value being changed and I've been trying to find it by using screen recordings and playing LMS with the Game Explorer open, but can't seem to find what the value is. Any chance you know the PlayerSetting or Varbit value for when you're frozen? Working on an LMS bot and need to know for melee / movement purposes
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