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    - Custom Loadouts

    Setup customized gear & inventory loadouts to be used when killing crabs easily through the GUI. Either import gear setups from the game or create your own within the GUI! 


    - Item Upgrades

    Provide a list of Armour & Weapons and the script will train towards each upgrade and upon reaching the goal, withdraw the upgrade from the bank or purchase it on the GE. No more manually gearing & upgrading bots!



    - Progression Mode

    Setup Level goals within the script and the script will dynamically train each skill up to the desired level. If Item Upgrades are also enabled the script will find the optimal upgrade route.


    - Special Attacks

    All special weapons supported, simply select it from the GUI


    - All Potions & Food Supported + Combo Eating

    Setup customized gear & inventory loadouts to be used when killing crabs. All food & potions supported.

    When Karambawans are detected within the inventory, it will use them to combo-eat for max efficiency


    - Automated Muling

    When used with CloakdMule any profits made can be offloaded onto an external mule account at a set interval or upon hitting a gold goal

    - Gold & Item Retrieval

    - Gold & Item Offload

    - Customizable from GUI


    - GE Restocking

    Automatically restock any needed supplies such as food or potions. Optionally will also sell any gained loot

    - Realtime Price Updates

    - Customizable purchasing options set in GUI

    - Multiple Retries


    - Real Player Detection & Hopping

    Intelligently hop from REAL players, not just anyone


    MultiBrain Technology

    Cloakd Scripts utilize its unique Multi-Brain technology to provide the most fluid and efficient actions

    - Agression Reset

    - Roaming Crabs

    - Spot Crashers


    - DreamBot 3 Ready

    This script has been built from the ground up along side the beta to support all of DreamBot 3's new capabilities. This includes Antipattern unqiue to DreamBot 3 along with Resizeable support and much more!


    - Turing Complete

    By utilizing logic validation and MultiBrain technology, the script will never stop or idle



    Script emulates human like breaks, idles and reaction times

    Randomized positioning

    Randomized pathing

    Human Like Idling & Afk

    Randomized collection & banking

    Zoom/Camera Support

    Resizable Mode

    Real-Time Pattern Heuristics

    Advanced Fatigue System modelled from Human data - Over 30 datapoints of variation



    Required: Varrock Teleports (For Restocking)

    Reccomended: Fremenik Trials for Waterbirth Island
















    Script Trials

    Auto Trials Available on the SDN!



    Bug Reports

    Provide as much info on the bug as possible

    Provide a print screen of the client + the debug console

    Edited by TheCloakdOne
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    • TheCloakdOne changed the title to [DB3] Cloakd Swamp Crabs [ALL LOCATIONS] [ITEM UPGRADES] [RESTOCKING] [MULING] [RANGE SUPPORT] [MULTI-BRAIN]
    • 3 months later...
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    Cloakd Swamp Crabs has been updated and is now live on the SDN!

    It's currently at v1.32 and is available in the client!

    • v1.34
    • - Remove close widget node and let client handle
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