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  • Getting (widget?) value


    Bredz

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    I'm having a lot of fun making my first script.
     need to get the amount of Pay-dirt I've dumped in the hopper at the Motherlode mine. There is a small widget displaying this. Is there anyway I can get this integer? Currently I have it programmed a bit too static.

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    2 hours ago, Bredz said:

    I'm having a lot of fun making my first script.
     need to get the amount of Pay-dirt I've dumped in the hopper at the Motherlode mine. There is a small widget displaying this. Is there anyway I can get this integer? Currently I have it programmed a bit too static.

    Use the game debugger to grab the widgets.

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    if (hopper.interact()) {
    	int temp = getInventory().count(12011);
    	sleepUntil(() -> !hasDirt(), Calculations.random(2000, 4000));
    	if ((temp * 256) + getPlayerSettings().getConfig(375) >= 20000) {
    		sleepUntil(() -> getPlayerSettings().getConfig(375) >= 20000,
    				Calculations.random(5000, 10000));
    	}
    }

    Here's a snippet from a MLM script I made a long time ago. Should probably update it to do bitwise shift for the calculation of the PD but this does work AFAIK.

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    1 hour ago, NovaGTX said:
    
    if (hopper.interact()) {
    	int temp = getInventory().count(12011);
    	sleepUntil(() -> !hasDirt(), Calculations.random(2000, 4000));
    	if ((temp * 256) + getPlayerSettings().getConfig(375) >= 20000) {
    		sleepUntil(() -> getPlayerSettings().getConfig(375) >= 20000,
    				Calculations.random(5000, 10000));
    	}
    }

    Here's a snippet from a MLM script I made a long time ago. Should probably update it to do bitwise shift for the calculation of the PD but this does work AFAIK.

    Nice code. I've got mine to work as well using the game debugger.

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    1 hour ago, Bredz said:

    Nice code. I've got mine to work as well using the game debugger.

    Great, if you need anything else lemme know.

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