lawdeedaw 14 Posted April 10, 2015 Hey guys I made a simple bot that casts curse on the Monk of Zamorak in Varrock castle. Practied paint and rectangles in this script. Got my main from 25-50 magic. feel free to change the sleep time to whatever fits your playing methods best. requirements: must have runes and earth staff equipped. features: stops when out of runes. can start anywhere. randomly rotates camera to an appropriate spot (3% chance every cast that the camera will rotate, feel free to change my antiban method if you want more random or less random). 32k+ xp/hour Link to my script I commented it so some people can look at it for learning purposes.
lawdeedaw 14 Author Posted April 10, 2015 thanks! I couldn't decide if I should use a dynamic sleep or not, It was a tough decision because it might look a bit weird to have a curser run perfect with little errors after an hour or so. I chose not to use it, normally when I curse I just click back and fourth a ton of times while watching netflix. Might practice my gui making abilities and make that an option though.
RSFedora 2 Posted April 18, 2015 Is this broken or am I doing something wrong?I searched as best I could before asking - I assume I'm doing it correctly, I copy pasted the raw code from your link into a new .jar file named splash.jar in the correct location.DreamBot console says "ERROR: Failed to load jar splash.jar"Is there something else I was supposed to do? Pardon my ignorance but I searched the forums and only found this very simple guide Thank you for your time
Pandemic 2816 Posted April 18, 2015 Is this broken or am I doing something wrong? I searched as best I could before asking - I assume I'm doing it correctly, I copy pasted the raw code from your link into a new .jar file named splash.jar in the correct location. DreamBot console says "ERROR: Failed to load jar splash.jar" Is there something else I was supposed to do? Pardon my ignorance but I searched the forums and only found this very simple guide Thank you for your time You have to compile that code into a JAR, you can't just add it like that Here you go, just put it in your DreamBot/Scripts folder https://www.dropbox.com/s/ksv3gxv0ow1naee/Curser.jar?dl=0
RSFedora 2 Posted April 18, 2015 You have to compile that code into a JAR, you can't just add it like that Here you go, just put it in your DreamBot/Scripts folder https://www.dropbox.com/s/ksv3gxv0ow1naee/Curser.jar?dl=0 That was literally the quickest response that I never expected Thank you so much, I am not a developer as you can see, my knowledge of code is extremely limited and I didn't see any other mentions of compiling, which I have no idea how to do. I can likely learn enough from Google in the future now that I know code like this needs compiling... maybe lol. Most of my past experience is in dealing with simple .xml files lol. Thanks for the link and your quick reply, I much appreciate it
Stormscythe 263 Posted April 18, 2015 Great release - you should add an alching feature in the future. That's insane XP. Curse>Alch>Curse>Alch - rinse and repeat. :-)
calza 0 Posted December 13, 2015 tried using this but when it runs nothing happens? White box over the curse spell but nothing else, got my staff and all runes
Nebraska 136 Posted January 2, 2019 import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.map.Tile; import org.dreambot.api.methods.skills.Skill; import org.dreambot.api.methods.tabs.Tab; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.utilities.Timer; import org.dreambot.api.wrappers.interactive.NPC; import org.dreambot.api.wrappers.items.Item; import java.awt.*; import java.awt.image.BufferedImage; import java.io.IOException; import java.net.MalformedURLException; import java.net.URL; import javax.imageio.ImageIO; @ScriptManifest(name = "LawCurser", author = "lawdeedaw", description = "curses", version = 1, category = Category.MAGIC) public class Main extends AbstractScript { private Timer t = new Timer(); private final Tile castTile = new Tile(3214, 3476, 0); private final Rectangle p = new Rectangle(655, 230, 24, 24); private BufferedImage image; @Override public void onStart() { //start tracking magic skill, load paint image getSkillTracker().start(Skill.MAGIC); try { image = ImageIO.read(new URL("http://i.imgur.com/K0Vrcv2.png")); } catch (MalformedURLException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } @Override public int onLoop() { NPC monk = getNpcs().closest("Monk of Zamorak"); antiBan(); Item waterRune = getInventory().get("Water rune"); //if I don't have enough runes exit if(waterRune.getAmount() < 2 || !getInventory().contains("Body rune") || !getInventory().contains("Water rune")){ log("not enough runes, exiting;"); return -1; } //If im not near the monk, walk to the monk if(!getLocalPlayer().getTile().equals(castTile)){ getWalking().walk(castTile); sleep(500, 2000); } else { //if I am at the monk but my magic tab isn't open, open magic tab if(!getTabs().isOpen(Tab.MAGIC)){ getTabs().open(Tab.MAGIC); } else { //at monk, tab is open, clicks the curse spell getMouse().move(p); sleep(10, 60); getMouse().click(); sleep(10, 60); } //at monk, curse spell is seleceted, if monk is available click the monk. if(monk.isOnScreen() && monk != null){ getMouse().move(monk); sleep(10, 60); getMouse().click(); sleep(10, 60); } } return Calculations.random(500, 2008); // wait .5 - 2 seconds before repeated the loop } private void antiBan(){ int rando = Calculations.random(1, 100); switch(rando){ case 1: getCamera().rotateToPitch(Calculations.random(350, 383)); log("Anti ban activated"); break; case 2: getCamera().rotateToYaw(Calculations.random(1418, 1600)); log("Anti ban activated"); break; case 3: getCamera().rotateToYaw(Calculations.random(433, 675)); log("Anti ban activated"); break; default: } } @Override public void onExit() { log("Thank you for using LawCurser"); } public void onPaint(Graphics2D g) { g.drawImage(image, null, 460, 351); g.setColor(Color.WHITE); Rectangle p2 = new Rectangle(655, 230, 24, 24); g.setFont(new Font("Arial", 1, 11)); g.drawString("" + t.formatTime(), 569, 412); g.drawString("" + getSkillTracker().getGainedExperience(Skill.MAGIC) + " [" + getSkillTracker().getGainedExperiencePerHour(Skill.MAGIC) + "]" + " (+" + getSkillTracker().getGainedLevels(Skill.MAGIC) + ")", 567, 451); g.draw(p2); } } Fixed btw since this is our only cursing script out it appears.
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