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  • How to create muling system?


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    I created a basic woodcutting/fishing script but want to implement a muling system. Any tutorials on how to make an automatic muling system? Mules every x items.

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    There arent any tutorials on this i think?

     

    But id reccomend to track gains for woodcutting its pretty simple to just count the items in the bank and set it to muling at X amount of items.

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    a simple method is player contain name or clan chat, but exists others better.

     

    i have source example u want?

    oo yes please. PM me or you could post it on here. It would be helpful!

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    oo yes please. PM me or you could post it on here. It would be helpful!

    Class Aceept  = aceept all trades if contain logs and players name contain "hue

    Class request as same a bank class but send the trade to aceept class

     

    sorry for my bad english my language is portuguese.

     

     

    https://drive.google.com/open?id=1fj3xRPDl5fbuADmNofyhNdoE2Spx-muj

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    There's plenty of ways to handle muling. The main thing is communicating between the mule and the bot hierarchy. You can do so at the most rudimentary level by utilizing that API and having the bots and mule communicate via PM or Clan Chat. To improve on this, you'll probably want to have some sort of client/server communications through sockets to send data from the mule to the bots and vice versa. It'll help keep you off the radar when it comes to being in a clan chat full of 100s of bots.

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