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  • maferosrs

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    Everything posted by maferosrs

    1. package Miner; import javafx.scene.control.ColorPicker; import org.dreambot.api.methods.Calculations; import org.dreambot.api.script.AbstractScript; import org.dreambot.api.script.Category; import org.dreambot.api.script.ScriptManifest; import org.dreambot.api.utilities.Timer; import org.dreambot.api.wrappers.interactive.GameObject; import java.awt.*; @ScriptManifest( category = Category.MINING, name = "PowerMiner_10", author = "Mafer", version = 10.0 ) public class Main extends AbstractScript{ private int countOre; private GameObject rock; private Timer timeInProgress = new Timer(); private String itemCount = "Copper ore"; @Override public void onStart() { countOre = 0; } @Override public int onLoop() { countOre = getInventory().count(itemCount); int[] rockOn = {4645,436}; int[] getColorRock = getModelColors(); if( getColorRock == rockOn ) rock = getGameObjects().closest(f -> f.getName().contains("Rock")); rock.interact("Mine"); } return Calculations.random(1, 3); } please help me :'(
    2. please help me How do you check the condition of the rock, whether it has mineral or not? That only click the rock when it is, have mineral, Otherwise do not click on the rock
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