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  • iffy

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    Everything posted by iffy

    1. Yeah I made the script pause and disable login on death so that's preserved at the least. I've gotten one Accurate report from Grul, can definitely use more logs, appreciated!
    2. It should definitely do so, If you run into this again, could you attach/PM me the logs? I will try to track down why it's happening! To get to the logs just click on the bottom bar (the same bar where you've got your start buttons etc), and then click "Copy logs". It seems regardless, the fossil collection mode needs some work, so I'll be running a test acc to see what I can still catch out.
    3. Thanks for the report! I will check further to see if some more normal foods work properly. Tested with sharks and normal cakes and that seemed to work at least. For now I suppose it's strongly suggested to use Jugs of Wine until I've got that tested a bit further.
    4. If you can send me the ID of the Divine rune pouch when it's undamaged, and the ID for the Divine rune pouch when it's damaged, I can add it. Need an account with the teleport unlocked to test the teleport, so will try to get that added soon(tm). Update for currently known issues has been pushed and should be live later today when SDN bot approves.
    5. You're not going crazy, that was actually a bug! Bug has been fixed and has been pushed, now we only need to wait for it to get approved. In the meantime, the fix is as you say, when you first start, make sure to have all required items in your inventory (after the fix is live, it will automatically extract from bank again when they're not).
    6. Am working on this script and Ourania now, will be pushing an update later today, will probably be published by SDN tomorrow or later tonight!
    7. Paladins is one of the more catch prone pickpocketing NPC's, you will notice a significant difference in EXP the higher thieving level you get. This is a weird quirk you see everywhere in Thieving, to get the highest EXP rate you need to be max level. It's bad game design but, it's the design we've got. As you can see in the proggie, if you get 6 more levels you'll get more than 66k exp/hr, this is over a 13hr timespan so that included world hop pauses and other exp interruptions.
    8. Will check this issue, shouldn't happen obviously. Nothing changed botside.
    9. Thank you for the reply, teleporting is a planned feature, and has not yet been implemented. I'm currently quite busy so haven't had the chance to update this yet, but will be done by the end of this week (the fixes, will see about the teleporting as I do not currently have a test account).
    10. iffyPaladins Thieves from the Paladins in the Northern house of Ardougne square. Worldhops if no paladin is stuck there in the current world. Restocks wines and Dodgy necklaces from Ardougne SE bank. Stops when out of Wines. Makes up to 500k GP/hr, up to 150k EXP/hr (max level, optimal gear). REQUIREMENTS: 70 Thieving Jugs of wine as food SETUP: Start the script close to the north house in Ardougne. Have your preferred gear equipped. Happy scripting! RECOMMENDED: HP 21+ Rogue outfit. FEATURES: Worldhops until a Paladin is found in the Ardougne square Northern house. When a Paladin is found, walks inside, closes door, starts thieving. Restocks at the SE bank in Ardougne Randomized Antiban, sleeps and timings. Will stop when out of wines (not when out of dodgy necklaces). For requests, bugreports, update logs AND !UNRELEASED! SCRIPTS; iffyDiscord PROGGIES (Post your own in the comments or discord and I will add them here)
    11. Is this while in the swamp or at the bank? What mode do you have selected? Recommended food is jugs of wine.
    12. I don't play UIM, so I wouldn't know what it'd require. You can dm me what you think that would look like and I can see whether that's in the plans
    13. Hi Thank you! I've just pushed another fix for Fossils + Sulliuscep Cap only (it had some issues), update should be live soon. I'm still slowly testing every mode (in 1.4 all no fossil settings should work, once the update after this post goes live, so should all fossil settings.) Once you get to try it, once again please let me know if you've ran into any issues. The clicking is something new that decreases the amount of damage taken by the Tar Monsters, though it does click a little more often. Here's 20hrs on "No fossils - Sulliuscep cap only."
    14. Where did you start the script and what did you have available in your inventory? It also shouldn't be able to crash the client, so could you elaborate on that, did you try again, after you recovered from the previous crash? Edit: Some fixes have been pushed, none exactly fitting the description, but some could be related. Please let me know if other bugs are found (preferably with a clear description).
    15. Yes, I'm currently actually in the process of reworking this, you will have a lot finer control in the next update! I will also check What's going wrong with the extraction of antipoison and rake etc, it should take/eat ANY type of food and ANY type of antipoison along with taking the rake when it's banking and there's no rake in the inventory (which it should instantly do when you start in the arrival area of Fossil Island). I will commit the changes today (when I'm finished with them) and Hopefully they'll be approved by tonight, thanks for reporting your found issues! Edit: update has been pushed and should be live soon (at most 48hrs, most likely way sooner). Look for SDNbot with a rundown of the changes. Please once again let me know if you find any issues! Sneak peak, proggie with the upcoming update, Collecting only Sucullius caps (no fossils):
    16. Thank you, yes should bank the fossils just fine! Please let me know if you encounter any issues.
    17. Does the Sulliuscep "minigame" on Fossil island for up to 85K EXP/HR and 120k GP/HR. REQUIREMENTS: 65 Woodcutting Make sure you've unlocked the Mycelium teleport near Herbiboar, in the North-west corner of the Mushroom forest named "Mushroom meadow" Completion of Bone voyage for access to Fossil Island antipoison (any) Jug of wine or food (any) SETUP: Start the script on Fossil Island with antipoison and food in your bank/inventory. Have your preferred gear equipped. Enable or disable collecting Fossils. Happy scripting! RECOMMENDED: HP 51+ Jugs of wine as food Graceful or Lumberjack outfit. Strong Shield Jewelry with defense stats. FEATURES: Uses the mycelium teleports to get to bank. Uses Rubber cap mushroom when the mud pit is filled with mushrooms. If not filled goes through the obstacles normally. Eats during run and restocks when out of food. Safespots when Tar Monsters are in certain dangerous areas during the cutting of Sulliuscep 1. Re-fills mud pit when moving to Sulliuscep 1-3 and having 9 mushrooms in inventory. Drops mushrooms but keeps valuable fungi numulite and fossils. Randomized Antiban, sleeps and timings. Will stop when out of supplies. For requests, bugreports, update logs AND !UNRELEASED! SCRIPTS; iffyDiscord PROGGIES (Post your own in the comments and I will add them here)
    18. iffy Ourania (ZMI) altar First script for on the Network. Currently doesn't support deathwalking or using altar teleport but will claim your items to deaths coffer. REQUIREMENTS: Start within the Ourania altar cave location. Have required runes in your inventory or in rune pouch (which should also be in your inventory). FEATURES: Uses pouches Repairs pouches Uses Stamina potions (when in bank) Repairs pouches when the spell NPC contact can be cast. Item reclaim on death. Follows main stream of people while walking to minimize chance of being aggro'd. FUTURE/PLANNED: Option to use Ourania altar teleport as choice of bank walk. Improve logic to be more reliable. Thank you for checking it out!
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