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  • ItzDatty

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    1. I quit using this script for a while due to bugs, it's been a few months and decided to come back. Still has the same issues as before: 1) Tons of quests require human intervention. An example being Dragon Slayer I when you have to use to items on the magic door. It doesn't acquire and use items, it just clicks the door and fails for hours until you get banned or intervene. As well as not knowing what to do in certain situations, such as finishing lost city. Once the quest is over it just stands there forever until you come in and teleport or change locations manually. This happens on a ton of quests. 2) There is no item indexing. It does not acknowledge any items in the bank and will try to buy everything, this is a time waster and money waster. 3) It only uses fire strike and doesn't consider magic level. 4) It walks everywhere and ignores teleport items. 10-minute quests take an hour because it wants to wank from Lumbridge to ardy and back, instead of using teleports. ****Note - This one is not all quests. Some quests do implement teleports to areas. However a majority that I have watched in order to verify how it functions only walk. 5) Slayer still has an issue and I've seen multiple people talk about it. When getting quests, it will deposit and withdrawal items indefinitely until a human stops it. The excuse "you don't have items" is constantly given, however I have every item required, multiples in fact, and it has still never worked. 6) Very unorganized menus. If you have a drop-down menu, at least make it alphabetized. 7) G.E. Purchasing for quests. You can set it to the max, but on items that cost 1 or 2 gp (Even though you have thousands inyour bank and it ignores it), it will attempt to buy these items for 1 or 2 gp ~50 times before trying 2-3 GP. The 15-25 percent is good on items costing more than 100gp, but a ton of items used in quests don't. I feel like thats a huge indicator of a bot when my account tries to purchase a knife 200 times back to back for the exact same price. I guess my biggest issue is with the questing system, everything else seems to work well to my knowledge. It feels like it needs major quality of life upgrades to this part of the script. My biggest suggestions would be item indexing, skill level acknowledgement for spells, and implement teleports and other transport methods.
    2. I can't edit the comment, it says it has been deleted even though it's there. But here is the log output: Edit: Logs -- 2023-05-15 17:25:33 [INFO] HOP: Done hopping! 2023-05-15 17:25:33 [INFO] UI UTIL: Opening Options 2023-05-15 17:25:37 [INFO] UI UTIL: Failed to open with hotkey! 2023-05-15 17:25:37 [INFO] HOP: Successful! 2023-05-15 17:25:38 [INFO] OS = Windows 10
    3. As for skilling, this collection is great! However, the quests, these need a complete rework I feel. 60% of the quest I have used this script on so far needs intervention more than once. I did not keep notes but here are a few issues from today: - Recipe For Disaster (cook) seems to get all required items, then teleport to Varrock square and just sit there logged in for hours not moving - Temple of Ikov could not find the quest start, I watch for 20 minutes as it went from the house with the cabbage patch, to the house to start the quest. It finally opened the door and started. I came back hours later and it is just walking around the ice area doing nothing but getting attacked by spiders, I had to manually take over As for quality of life items: - Checking for banked items before purchasing would be great - Having quests in alphabetical seems simple to implement and would be amazing - The shop purchase percent seems off, I set it to 17% and it'll try to buy items at triple the price - Pathing seems off when it comes to teleports, will use Camelot teles for almost everything on the west side of ice mountain --Assuming this is because it ignores what the player is currently capable of or what is unlocked - Gearing is rough, it does not take into account what the account can actually do, which seems risky if in a fighting situation. No reason to pull out a Longbow when my range is 70+ and a magic short / rune crossbow is available in the bank - You should be able to select a spell to cast, or choose the highest combat spell. Having certain level accounts using fire strike make its fairly obvious its a bot, because nobody would do that.
    4. Does anyone have any tips for slayer? I have every slayer item and every item this thread says I need. It still only banks tabs and gem, and then takes out tabs and gem. It repeats this for as long as I keep the script active.
    5. I'll try to go back and get a list of quests. As for the shades quest, it did not attempt to get a hammer or the items needed. It appeared to skip all shop functions. Let me try to gather a list of quests and issues so others don't run into them. As for slayer, I went through the list and gathered everything needed for my tasks and from the list of items posted in the forum. Looks like it still just loops submitting and retrieving items, no luck with fixing this. If I manually withdrawal everything needed, it will sometimes work. It was a gilded alter, I do not know the ID of it. However, it appeared to be a very popular house so I can go back and get the information once I'm home. Hopefully we can track down what the issue was. Great product so far, there are a few bugs that seem to be in the way of progression but nothing serious. Seems the only issues I have are the complex scripts that can run into unknowns such as quests and slayer. The main skills and all the minigames (wintertodt and tempeross) appear to work perfect from what I've done. I can't seem to get the Price looting to work on the fighter, but I'm sure that's user error. I'll try to keep an update of what does and doesn't work as I progress and the game changes. Thanks for all the hard work!
    6. I've ran into a few issues: Prayer - When using a gilded alter, it un-notes bones and enters the house, but then my player just stands there doing nothing. Quest - Had a few issues with a handful of quest, one being the Shades of Morton quest. It never gets a hammer, and it does not buy items that can be used to reinforce the walls. So far 20ish percent of quests I have tried either fails and my player is clicking aimlessly for hours trying to open doors or enter places it doesn't have the items needed. *** Quest should also check the bank for items first. The quests have messed up a good bit and I'm sitting at thousands of mind runes because it just keeps buying them for quests. ****Quest should be in alphabetical order! Slayer - Haven't had this work yet at all, it teleports to the slayer master, but then all it does is withdrawal and deposit the graveyard teleport and gem. It does this for as long as the script runs. I was able to semi get this script working with a ton of manual intervention and restarting the script ~10-15 times.
    7. Everything has been good so far except The Knights Sword quest. I have all items and levels required, yet all it does is walk to the GE and kill the script.
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