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  • Deep Slayer

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    About Deep Slayer

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    1. This script is designed to take a fresh F2P account that has just completed tutorial island, do the necessary requirements and start smelting gold rings from gold bars at Edgeville furnace. The script is a working skeleton at the moment and is far from being "Complete" in terms of improvements and efficiencies but I just wanted to post this to share for now. Link to the file is here: https://github.com/deepslayer/Dreambot/blob/main/FreshToGoldRings.jar Source code below: package Fresh2GoldRings; import org.dreambot.api.methods.Calculations; import org.dreambot.api.m
    2. Hey yeeter, Thanks for the recommendation I actually do want to get into working with the taskscript system as the scripts that I write formyself are quite long. I don't quite understand it yet but I will have a look at your link when I get more time again. Thanks!
    3. Here's a simple chicken killer script I made to share. I know there are a tonne of these but I wanted to see if I could make a script without using any loops therefore only relying on the main onLoop method. Any and all feedback welcome, Thanks! Note: it's a range only script, you just need to equip a bow and iron arrows (specifically iron arrows). file download is: https://github.com/deepslayer/Dreambot/blob/main/SimpleRangeChickenKiller.jar Source code below: package Fighter; import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.container.i
    4. It makes sense, I think I have to think about what current state the player is in, regards to the whole task. which can be tricky because certain states can be similar and will have to be distinct from one another
    5. Thanks for the feedback Pandemic, In regards to your third point about looping through onLoop as often to let the other pieces of code work outside of onLoop. How would I go about achieving things like walking as I often code them to run through their own loop? will I have to find ways to make the rest of the code return false until a certain condition? is there a general technique that you apply or is there a different structure I should be going about my programming? Thanks mate
    6. This is my first script upload to the community. Any and all feedback are welcome as I don't have any background in scripting or programming! I also hope this can help someone else that is just getting started too! All you have to do is make sure that you have more than 14 Copper ore and 14 Tin ore in the bank and you're good to go. Jar file for download : https://github.com/deepslayer/Dreambot/blob/main/BronzeBarSmelter.jar Source code below: import org.dreambot.api.input.Mouse; import org.dreambot.api.input.event.impl.mouse.impl.click.ClickMode; import org.dreambo
    7. Hey Zawy great script! Just thought I'd give you a heads up, when selecting the cooking script. The walker doesn't seem to have any variance in the time between clicks on the map when it walks. not sure if that was intended.
    8. Hey FoolsPower, Just wondering if your account(s) that you will be using on Dark Wizards are low level because the level 20 Wizards will aggro a lower level account anyways. how do you mean for your request exactly?
    9. Bit of feedback for the Author, I've got 3 accounts at around 300 total level each. all approaching 30 hours /10 days. On average I guess they're running 3-4 hours a day, usually couple hours in the morning and 1 hour or so at night time(before and after work). Each bot has also had at least 1 day of not logging in game (so a 24 hour break) in the last 10 days. with the accounts, I made sure they all trained a bit of combat before any other skills. I also do not let any of them level up the crafting skill or quest. I have done cooks assistant and Romeo and Juliet by hand o
    10. Thank you hash! this has been very helpful! EDITED: pretty sure something like this will filter the local player out. List<Player> allNearbyPlayers = Players.all(); allNearbyPlayers.remove(getLocalPlayer());
    11. Thanks for your replies. I’m pretty new to scripting. Please forgive my ignorance but I don’t understand how to use the EntityDestination class just from reading it. I’m not sure how I would implement it to get other players around me. I think it would be really helpful to see it in a bit of code as to how it works if anybody knows? thanks hashtag and thecloakdone!
    12. Thanks for the reply Hashtag. Im sure the methods are correct with mouse move. I’m just not sure what type of object you use to grab other players as an entity. For instance Gameobjects for objects. NPC for npc’s etc. I’m sure it’s a simple 1 line of code or whatever to grab the player or a random player which ever way you want to sort. and then move the mouse over them
    13. Hey guys, I'm trying to move the mouse and hover over nearby players without clicking on them. (or only right clicking on them) which classes and methods would I use to go about this? appreciate any help thanks!
    14. this script is great, never been banned by it. I agree with chowy6 and didn't even realise i was doing it. - But I would create the name and what the player looks like BEFORE running the script and its flawless (always fresh residential IP)
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