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    Showing content with the highest reputation on 01/29/24 in all areas

    1. Now with 72 hours of trial time. I'm glad that you opened this. I have my history with multiplayer pking in the good days. Sadly there are no more that much action in the multiplayer wilderness area. So I learned Java and created this bot to inspire multiplayer action in wilderness! With this script you can start to run your own clan. You can basically run as many accounts as you have GPU. Your bots will follow you to most locations and fight with you until they run out of food or just die. You can choose to kill NPCs or go to wilderness kill other players. MINIMUM-REQUIREMENTS: FEATURES / SUPPORTS: BREAKING-DOWN-THE-GUI CLAN-CHAT-COMMANDS HOW-TO-USE Some proggies from testing session: I'm active developer and you can find me from discord for fastest response.
      1 point
    2. Thanks I've actually heard this suggestion a couple times and it's something I might implement in the future. For now I would just manually change it to about 1/6 of your starting capital. This is already possible, just click pause and then click resume to toggle of bidding. I give a more in depth explanation under the `Features` spoiler in the first post in this thread.
      1 point
    3. just got back into RS and botting after about 10 years, love the script have always wanted something like this, so far it works great! I only had 100k starting gold, making roughly 20k-40k/hr (F2p) which is peanuts i know but that brings me to my suggestion. An option for a growing max bid value, based off your cash stack. based on f2p/members (3-8 buy/sell slots) instead of fixed. That would greatly improve profit over time for accounts starting with low capital Another suggestion is a way to pause/stop the bot where it will sell everything that it still has that its trying to flip for minimum margins so you can stop the script and accurately get a ending proggy
      1 point
    4. If you are using `latest` pricing and the latest bid (from the Wiki API) for Death rune is 190 and the latest ask is 194, a pricingOffset of -1 means the script will bid at 191 and ask at 193. The profit margin has fallen from 4 to 2, but you will capture more volume. Conversely, a pricingOffset of +1 means bidding at 189 and asking at 195. I'd recommend a non-positive pricingOffset to try to capture more volume, this is probably the more consistent and less risky option. That said, I can see a large positive pricingOffset working for medium to low volume items if using oneHour pricing, but this isn't something I've really experimented with yet.
      1 point
    5. Thank you for your kind words and this thorough review! I usually aim for closer to 1/6 * capital - this still gives me a pretty even spread at the outset, but also means most of my money is being put to work and not sitting in my inventory. If I start with 8m and set maxBidValue to 1m, and a buy order is filled 50%, I now have 500k sitting in my inventory - that 500k won't end up used if I've set maxBidValue to 1m. For extended (and profitable) runs, setting maxBidValue to 1/8 also means any profit won't end up invested and will just sit in my inventory instead. 1/6 mitigates these problems. A maxBidAskVolRatio of 1.0 means the bot will only consider items for which the 1 hour bid volume is no greater than the 1 hour ask volume. A maxBidAskVolRatio of 3.0 means the bot will only consider items for which the 1 hour bid volume is no greater than 3 times the 1 hour ask volume. A higher maxBidAskVolRatio can mean riskier trades - items which are quick to buy but take a lot longer to sell. Hope that makes sense.
      1 point
    6. Buskens

      Simple Defenders

      Great idea. I tried it and here’s some feedback: - when an armor is defeated, the script doesn’t pick up the armor, but rather gets a new one at the bank (tested with adamant) - after each kill, the scripts deposits all items in the bank, and then collects what it needs again. (Don’t know if this is a problem bot-detection wise) - why no black armor? It doesn’t break so reduces cost (and probably script complexity) Always happy to help with testing!
      1 point
    7. Quick points: Start with a brass key and a scimitar. Customize food and weapon in global variables. You can define lootable items in the lootItems method. Recommended to have some armor for lower levels. Note: This script has no anti-ban features. You can implement your own in the idle() method. Use at your own risk. Let me know your thoughts or suggestions! Thanks!
      1 point
    8. Switch activities, take breaks and don’t chain quests
      1 point
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