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    Showing content with the highest reputation on 01/08/23 in all areas

    1. ✨dMTA ✨ Magic Training Arena ⚡ High EXP/hr ⚡ High GP/hr ⚡Task System ⚡ Reward Shop ⚡ All 4 MiniGames ⚡ Anti-Ban ⚡Maze-Solving ⚡ Cupboard Solver ⚡ Note: This is the popular DefiledMTA Script, but Rewritten and Upgraded Last Updated: 23rd of February, 2023 Brief Description: One of the most popular Magic Training Arena script on the market. This script includes all 4 rooms in the Magic Training Arena and each room is scripted with longevity and rigidity in mind, nothing can break no matter what update goes through. The script also features heavy Anti-Pattern making each instance different than the other even if the same setup is used. The script has a very user-friendly GUI and a good looking paint. ✨Features✨ - Games Included: All of them (Telekinetic Theatre, Alchemist's Playground, Enchantment Chamber, Creature Graveyard) - Supports all rewards - Fully automated (No need to specify which rooms to do, it'll do whatever is needed to get the reward required) - Extremely Randomized (including input) (AntiPattern) - Contains a multitude of modes - Good Looking GUI and Paint - Makes use of Path finding algorithms to solve Telekinetic Theatre (No Puzzle Update can break this script) - Contains Puzzle Solvers for Alchemist's Playground - Contains Bone Output Calculator and Eating Difference Calculator for Internal Use - Creature Graveyard: Inventory points listener where it checks the amount of points/fruit-exchange available in inventory, extremely efficient. - Casting Bones2Bananas while healing with Bones2Peaches - Reward Shop Rapid Task Purchasing - Telekinetic Theatre contains a maze solver that can solve any maze that Jagex decides to throw in. Credits for Maze Solver to @Articron ty bb - and much much more... ✨ Alchemist's Playground ✨ ✨ Enchantment Chamber ✨ ✨ Creature's Graveyard ✨ ✨ Telekinetic Theatre ✨ ✨ Video Showcase✨ (This Video is Old, this was of DefiledMTA (previous iteration of dMTA)) ✨ GUI & Paint ✨ GUI: ✨ Informative and Inviting Paint ✨ and more.. ✨ Script Guide ✨ https://defiled.dev/guides/dMTA UPVOTE & JOIN MY DISCORD SERVER & REPLY FOR A TRIAL!
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    2. Hello @alexios1 I'm afraid the client was frozen due to a bug of mine. If anyone is interested here is the working code of the issue: package Trader; import org.dreambot.api.methods.Calculations; import org.dreambot.api.methods.trade.Trade; import org.dreambot.api.script.ScriptManager; import org.dreambot.api.script.TaskNode; import org.dreambot.api.script.listener.ChatListener; import org.dreambot.api.wrappers.widgets.message.Message; public class AccepterNode extends TaskNode { private boolean incomingTrade = false; private String trader; @Override public int priority(){ return 2; } AccepterNode(){ ScriptManager.getScriptManager().addListener(new ChatListener() { @Override public void onTradeMessage(Message message) { incomingTrade = true; trader = message.getUsername(); } }); } @Override public boolean accept() { return incomingTrade; } @Override public int execute() { Trade.tradeWithPlayer(trader); sleepUntil(()-> Trade.isOpen(), 5000, 500); incomingTrade = false; return Calculations.random(200, 1000); } } This Node will listen for trade requests, and accept them once one is received. I have another Node which is activated when the Trade screen is open, using this code: @Override public boolean accept() { return Trade.isOpen(1); }
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