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  • how to get object we are interacting with?


    Jewlz

    Recommended Posts

    Posted

    Looked at API, only seems to be this for characters or NPCS, not game objects such as trees, rocks etc..

    Posted

    Looked at API, only seems to be this for characters or NPCS, not game objects such as trees, rocks etc..

     

    Instead of NPC, replace it with GameObject, it has been a while since I have actually written anything so I can't give you specifics but it is just a matter of replacing it with GameObject.

    Posted

    Instead of NPC, replace it with GameObject, it has been a while since I have actually written anything so I can't give you specifics but it is just a matter of replacing it with GameObject.

    According to the API it wont return anything that isnt a character

     

    public Character getCharacterInteractingWithMe()

    Gets the Character currently interacting with this Character. If none interacting, returns null.
    Posted

    Looked at API, only seems to be this for characters or NPCS, not game objects such as trees, rocks etc..

     

    save it as a variable after interaction

    Posted

    The interacting with is a hook in the gamepack, but only works for npc/player.

    If you want the game object you'll have to get your orientation, and get the tile you're facing (assuming you're standing next to it)

    Otherwise like Baller said, save it as a variable when you start interacting with it.

    Posted

    Alright cheers for the input

    Archived

    This topic is now archived and is closed to further replies.

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