Nuclear Nezz 2056 Share Posted March 19, 2016 Hello everyone, I'm glad to announce our latest client version. Make sure you have the latest version of the launcher (you can get it here). Changes: Added a check to welcome screen solver that will get the days of membership left on your account Added getMembershipLeft() which uses ^, returns -1 if no membership, will also be -1 until the welcome screen solver is run. Added isMembers() which uses ^, both of those were added to Client Made some large changes to efficiency problems on Widgets, they've been tested pretty thoroughly but if you see anything weird please let one of the devs know. Added getUsername to ForumUser Other minor fixes ​Thanks everyone, The Dream Team Link to comment Share on other sites More sharing options...
sini 32 Share Posted March 19, 2016 Very nice. Link to comment Share on other sites More sharing options...
Dreamlicker 750 Share Posted March 19, 2016 Thank you so much! Link to comment Share on other sites More sharing options...
Therapy 0 Share Posted March 19, 2016 nice mate Link to comment Share on other sites More sharing options...
Diddy 265 Share Posted March 19, 2016 I actually needed this, I was checking what world the player was in to decide if it's member or not. thanks guys Link to comment Share on other sites More sharing options...
Prison Break 85 Share Posted March 19, 2016 ayyyy Link to comment Share on other sites More sharing options...
Explicit 213 Share Posted March 19, 2016 wheres my getFacingPosition method?! Wheres my memory issue solution?! WHERES MY BEER?! Dude #getOrientation Link to comment Share on other sites More sharing options...
sini 32 Share Posted March 19, 2016 Dude I already explained to them what I meant and its NOT that, but I'm too lazy to find the field for them Link to comment Share on other sites More sharing options...
Nuclear Nezz 2056 Author Share Posted March 19, 2016 wheres my getFacingPosition method?! Wheres my memory issue solution?! WHERES MY BEER?! You didn't explain to me what getFacingPosition is. It's literally getOrientation. What memory issue solution? Did you make posts on these issues? Did you PM us these issues? If you did then I missed it, and please link them to me. If you didn't, stop complaining as if this is an issue that you've been waiting forever to be fixed. Link to comment Share on other sites More sharing options...
Explicit 213 Share Posted March 19, 2016 Dude I already explained to them what I meant and its NOT that, but I'm too lazy to find the field for them Do you mean what's controlling your players orientation? That would be interacting. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.