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  • G Thieving [ADD-ON] [AUTO RESTOCK] [INTEGRATED MULING] [Easy Setup] [QuickStart Supported]


    Nuclear Nezz

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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.5 and is available in the client!

    Changes:
    • **New**
    • - Added Zombie Axe (All)
    • - Ironman friendly now (GBirdhouses)
    • - Ability to enable/disable seeds (GFarming)
    • - Ability to enable/disable patches (GFarming)
    • **Changes**
    • - GUI updated to our new option controller. Existing profiles will lose some options. (GConstruction, GFarming)
    • - Changed default slot values (DT2)
    • **Fixed Bugs**
    • - Agility will no longer bring alchs if you can't even low alch (GAgility)
    • - Improvements around memory usages (All)
    • - Fixed issue with thieving not withdrawing dodgy necks (GThieving)
    • - Fixed NPE on spells if there's no cost (All)
    • - Will pray range offensives when using webweaver / craws during anti-pk (Wildy)
    • - Disable locations / thievables will now disable the location / thievable (Thieving)
    • - Fixed creating birdhouses (Birdhouses)
    • - Fixed evergreens location (Woodcutting)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • - Removed RFD Ogre, Awowogei, Tears of Guthix, Getting Ahead, and SOTF's beta stauses.
    • - Will now 1t flick warlord if meleeing (Tree Gnome)
    • - Improved de-aggro when getting corpse (Shilo)
    • - Added a failsafe if you're lagging (MEP2)
    • **Fixed Bugs**
    • - Fixed going to horphis if you previously have favor on the account (Library Quests)
    • - Fixed saltpetre step if none nearby (Kourend Easy)
    • - Will no longer loop withdraw balls of wool (Regicide)
    • - Improved fight if safespotting (Tree Gnome Village)
    • - Added some more checks around dialogue, added another failsafe for axe (Lost City)
    • - Fixed getting stuck on kill cave bug (Lumby Easy)
    • - Reduced food withdraw amount on start of quest (Death to the Dorg)
    • - Fixed jester chest check (Fremmy Isles)
    • - Fixed state check for grabbing barrel from winch (Tourist Trap)
    • - Added another failsafe onto crate smuggle (Merlin's Crystal)

    Time since request was made: 53 minutes, 33 seconds

    Thanks!
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    18 hours ago, polpolpol said:

    getting stuck when blackjacking bandits and logging in and out repeatedly

    The same just go into the hut and stands there until it  logs out 

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    Completely unable to do any sort of blackjacking, moved all of the settings around and all it wants to do is bank at the entrance to the desert, please help!

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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.6 and is available in the client!

    Changes:
    • **New**
    • - Added hop from potential pkers toggle option (Wildy)
    • - Added GOTR as a free open beta Add-on (All)
    • - Added filter to options controller (GUI) (Many scripts)
    • - Made options controller prettier (GUI) (Many scripts)
    • **Changes**
    • - Improved start farm run logic (GFarming)
    • - Will now sell your lower tier wildy weapon when you can upgrade (Wildy)
    • - Will now sell off any excess wildy chargables (Wildy)
    • - Added handler for script scheduler. Will no longer stop script mid-fight (All PVM, All Wildy)
    • - Option controller more responsive amp easier to see what is currently selected (Many scripts)
    • - Improved start farm run logic (GFarming)
    • - Search error handler (MA2)
    • **Fixed Bugs**
    • - Fixed not running away when deep wildy amp enemy de-renders (Wildy Anti-PK)
    • - Added failsafe for player trap houses when swapping spellbook (All)
    • - Fixed casting error for Fishing (GFishing)
    • - Fixed rare error during report node (Wildy)
    • - Fixed rare error where script thinks MA2 addon should fire after hop if addon is enabled (All)
    • - GManager will auto create profiles on bulk acc import again (GManager)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • - Will now reset at Ferox if a required level isn't met
    • **Fixed Bugs**

    Time since request was made: 57 minutes, 41 seconds

    Thanks!
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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.61 and is available in the client!

    Changes:
    • **New**
    • - GRunecrafting released!
    • **Changes**
    • **Fixed Bugs**
    • - Fixed NPE around chargeables (All)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • **Fixed Bugs**

    Time since request was made: 56 minutes, 39 seconds

    Thanks!
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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.62 and is available in the client!

    Changes:
    • **New**
    • **Changes**
    • **Fixed Bugs**
    • - Fixed air altar (GRunecrafting)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • **Fixed Bugs**

    Time since request was made: 57 minutes, 28 seconds

    Thanks!
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    Blackjacking with menaphite thugs is not working. Gets all the ingredients from bank. Lures the thug and then just runs back and forth.

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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.62 and is available in the client!

    Changes:
    • **New**
    • **Changes**
    • **Fixed Bugs**
    • - Fixed beta ownership check (GGotr Beta Add-on)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • **Fixed Bugs**

    Time since request was made: 55 minutes, 29 seconds

    Thanks!
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    GThieving has been updated and is now live on the SDN!

    It's currently at v17.7 and is available in the client!

    Changes:
    • **New**
    • **Changes**
    • - Added a global node to clear poison (All)
    • - Improved logic around when you should start making essence (GGotr)
    • - Improved overall minigame logic (GGotr)
    • **Fixed Bugs**
    • - Fixed attack level check on black pickaxe (GRunecrafting)
    • - Fixed spam talking to cordelia to repair pouches (GGotr)
    • - Will now ignore villagers when blackjacking (GThieving)
    • **QOL**
    • -
    • __**Guester**__
    • **Changes**
    • - Will now take the teleport back tothe troll child (Desert Treasure)
    • **Fixed Bugs**
    • - Added another failsafe around monuments (PIP)
    • - Will now toggle off prayers after killing king (Fremmy Isles)
    • - Fixed node issues at death plateau
    • - Sleep more when entering the crate (Merlin's Crystal)
    • - Added failsafe for red banana tree changing names (RFD Awowogei)
    • - Fixed order of using spell (Nature Spirit)

    Time since request was made: 41 minutes, 20 seconds

    Thanks!
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