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  • G Zulrah


    Nuclear Nezz

    Recommended Posts

    2 hours ago, KoalaCourt said:

    what about the accumulator and toxic staff?

    Sorry, assumed you had that resolved since it was running for you.
    I'd need a little more info, do you have them selected as manual gear?

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    GZulrah has been updated and is now live on the SDN!

    It's currently at v12.9 and is available in the client!

    Changes:
    • V12.9
    • Changes:
    • Tweaked buy mults when re-adding an item to GE (All)
    • Changed anti-ban checks (All)
    • Disabled swampbark from being dynamically rolled due to low DV (All)
    • Added failsafe on rejoining CC (All)
    • Added better logging around charging wildy weapons (All)
    • Blacklisted slayer rings from being decanted (All)
    • Added configurable world option (GPestControl)
    • Will now use farming guild tele instead of woodcutting guild if you don't have the tablet (Vardorvis)
    • Improved re-rolling weapon if pending in GE (GRevs)
    • Added failsafe if no viable attack tile was found (Venenatis)
    • Added failsafe if no viable safe path was found to exit (Artio, Spindel, Calvarion, Venenatis, Callisto, Vetion)
    • Fixed Bugs:
    • Fixed fake poor (All)
    • Added a failsafe on getting a new runepouch (All)
    • Will no longer attempt to equip an empty chargable during death collection (All)
    • Fix double bonding (All)
    • Added failsafe on messages for charging (All)
    • Added failsafe on exiting. Will now force an exit if it can't find a viable path (GWildyBosses)
    • Fixed flax (GCrafting)
    • Fixed cooked chicken (GCooking)
    • Fix adamantite bars (GSmithing)
    • No more talking after killing armour (GDefenders)
    • New:
    • Blast Furnace released (All)
    • Added iron / steel darts (All)
    • Will now long range if there is a defence goal with no melee goal (1 attack, 1 strength) (GSandCrabs)
    • Added dmace as spec (PNM / NM)
    • Now usable as an add-on (Blast Furnace)
    • QOL: None

    Time since request was made: 56 minutes, 13 seconds

    Thanks!
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    GZulrah has been updated and is now live on the SDN!

    It's currently at v12.91 and is available in the client!

    Changes:
    • V12.91
    • Blacklist Entrana Wildy Door(All)

    Time since request was made: 1 hour, 45 minutes, 21 seconds

    Thanks!
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    4 hours ago, Nuclear Nezz said:

    Sorry, assumed you had that resolved since it was running for you.
    I'd need a little more info, do you have them selected as manual gear?

    auto gear is on. does discord work better for you? seems kind of buggy 

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    On 12/11/2023 at 4:15 PM, KoalaCourt said:

    auto gear is on. does discord work better for you? seems kind of buggy 

    Yeah, discord is definitely a bit easier. Then you can send over logs/profile and we can take a better look at it.
    You can also join our discord server to be able to chat with other users/us a lot easier, too

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    GZulrah has been updated and is now live on the SDN!

    It's currently at v13.0 and is available in the client!

    Changes:
    • V13.0
    • Changes:
    • Bumped up amount muled to buy gear (All)
    • Added more info to bug report logs button (All)
    • Antiban logger will now log the unobfuscated node name (All)
    • Added more logging around jewelry decanting (All)
    • Added more logging around item spawns (PVM)
    • Bumped up dynamic chins to bring (PNM / NM)
    • Lowered eth bracelet uncharge threshold significantly (Revs)
    • Will now priotize range over mage if alching is enabled and you're able to alch (GSandCrabs)
    • Improved flax spinning (GCrafting)
    • PC frame is no longer ugly (GPestControl)
    • Blacklisted some attack tiles that were causing issues (GPhosani)
    • Fixed Bugs:
    • Renamed Carrallangar to Carrallanger (All)
    • Bank/GE will not be closed when trying to hop during the world check node (All)
    • Shouldn't withdraw the rest of your gp after finishing a mule trade (All)
    • Force sell loot param will now be properly used for non-wildy scripts (All)
    • Fixed issues with some add-ons not being identified as owned (All)
    • Removed a mult on bond price causing the script to think it was too poor to afford one (All)
    • Fixed an issue with ammo not being correctly checked when at bank (GMuspah)
    • Fixed issue of BF sometimes not finding the best dynamic bar (GBlastFurnace)
    • Fixed issues with loading accounts (GManager)
    • Close depo box if open (GBlastFurnace)
    • Added a failsafe on coffer add amount (GBlastFurnace)
    • Will no longer talk to shanomi 2 (GDefenders)
    • New:
    • Logs file will now give you an alert that it has been copied to your clipboard (All)
    • Will now auto-equip cooking gauntlets and cooking skill capes if owned (GCooking)
    • Will now ignore your selected item if you don't have the requirements to make it, and will instead roll dynamically until you have the level to make it (GFletching, GSmithing, GCooking, GCrafting, GHerblore)
    • QOL: None

    Time since request was made: 57 minutes, 38 seconds

    Thanks!
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    GZulrah has been updated and is now live on the SDN!

    It's currently at v13.1 and is available in the client!

    Changes:
    • V13.1
    • Changes:
    • Added some failsafes around joining / leaving ccs (All)
    • Will no longer tele to ferox before using your selected teleport (GMuspah)
    • Added more logging around blood fury charging (All)
    • Added more logging around charging in general (All)
    • Will now ignore restricted items if account restricted (GBankDumper)
    • Force sell loot value now defaults to 15m so most scripts will insta sell if you get a drop (PVM)
    • Default loot sell threshold has been bumped back up to max cash (PVM)
    • Fixed loot sell threshold checks (PVM)
    • Fixed Bugs:
    • Chin check at bank causing a loop (Pho)
    • Added a failsafe on phase check (Pho)
    • Will now properly take into account dynamic gear price limits (Pho)
    • New:
    • Added bandos / guardian boots (All)
    • QOL:

    Time since request was made: 56 minutes, 55 seconds

    Thanks!
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    GZulrah has been updated and is now live on the SDN!

    It's currently at v13.2 and is available in the client!

    Changes:
    • V13.2
    • Changes:
    • Improved force sell loot threshold. If you have loot that is valued over your set forced threshold, the script will ignore your sell loot threshold. (All)
    • Will now default to let script select instead of none for spec weapon (PVM)
    • Renamed loot sell threshold to disable selling threshold as the original naming was confusing (PVM)
    • Dynamic spec weapon will now search for spec weapons you can afford, not just ones you own (PNM/NM)
    • Fixed Bugs:
    • Fixed bridge webnode at Relleka (All)
    • Fixed issues with menaphite remedies (All)
    • Will no longer buy a bond while dumping bank (All)
    • Will now properly hop to p2p if needed while running death manager (All)
    • Fixed most loading / object casting issues (All)
    • Cache the attack strength level so the script doesn't randomly stop (GDefenders)
    • New:
    • Added a warning if you do not have the requirement for your chosen teleport (All)
    • Added a filter to loot window (Pvm)
    • Added optional ingredient blacklisting if on buy limit (BlastFurnace)
    • Added optional sleeping if on buy limit (BlastFurnace)
    • Will now auto equip skill capes amp cooking gauntlets (Cooking)
    • Added configurable food count (GSandCrabs)
    • Added status column to profiles tab (GManager)
    • Will now highlight inactive profiles (GManager)
    • Status will now show KPH for PVM scripts while fighting (GManager)

    Time since request was made: 58 minutes, 33 seconds

    Thanks!
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