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  • G Muspah


    Nuclear Nezz

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     ⪼  LINK TO STORE PRODUCT

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    ADDITIONAL FEATURES

    Extremely customizable and Easy-To-Use

    Auto-creation of default settings file with GUI

    QUICK START capable with settings file names - able to edit all available settings

    Easy-to-use SAVE/LOAD buttons on GUI to set up individual settings

     

    MULE SUPPORT

    Make sure you're running GMuling at the same time on the same PC

    The username of the mule must be entered correctly in the script GUI/settings - case insensitive

    Port parameter is optional and should only be used if you experience port conflicts

    This script will walk to the mule's location, so make sure it's in a safe and reachable position

     

    GUI

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    CUSTOMIZABLE EQUIPMENT

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    PAINT

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    INSTRUCTIONS

    Can easily be run through both QUICK START and NORMAL START button

     

    { QUICK START }

    For custom settings, add -params yourfile.json to your quickstart file

    For default settings, add -params default to your quickstart file

    Example (Windows):

    java -Xmx768M -jar %userprofile%\Dreambot\BotData\client.jar -world members -script GMuspah -accountUser [email protected] -accountPass password -params default

     

    { NORMAL START }

    Just click the START button and the GUI will pop up with the default settings. There's a drop-down to load any custom files you created.

    When you're ready just click START!

     

     

     

     

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    GMuspah has been updated and is now live on the SDN!

    It's currently at v6.6 and is available in the client!

    Changes:
    • Added automatic purchasing of rune pouch. Parameter is in the misc tab. Defaulted to false. (All)
    • Fixed members requirements on some armour pieces (All)
    • Adjusted anti-ban values. The GUI is now a multiplier of internal values. (All)
    • Mouse will now hop to prayer widget when one tick flicking (All)
    • Dynamic gear pricing for non-wildy script will ignore the cap value if you already own the item (All Non-Wildy)
    • Added freezing (Wiki is wrong about freeze spells. All freeze spells including entangle are reduced by 33%) (GMuspah)
    • Added optional escape at health option (GMuspah)
    • Fixed issue with selling gained loot (GMuspah)
    • Added phoenix necklace support to anti-pk (Wildy)
    • Added recoil support to anti-pk (Wildy)
    • Fixed issue of using noted bottles on dragonfire ward (GVorkath)
    • Fixed issue of mistreating some of the dynamic value fields (GZulrah)
    • PestControl should now have a manual gear option (GPestControl)

    Time since request was made: 47 minutes, 20 seconds

    Thanks!
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    GMuspah has been updated and is now live on the SDN!

    It's currently at v6.7 and is available in the client!

    Changes:
    • Added Elidinis' ward, Elidinis' ward (f), and Arcane spirit shield (All)
    • Added crystal armour support (All)
    • Fixed saving/using bandit camp teleport (GRevs)
    • Bugfix - buying icy basalt repeatedly (GMuspah)
    • Fixed manual weapons (GMuspah)
    • Fixed Zulrah not using Augury or Rigour when you have it unlocked (GZulrah)
    • Fixed non-blowpipe range weapons (GZulrah)
    • Added parameter to always run from potential PKer(Wildy)
    • Updated anti-pk (Wildy)

    Time since request was made: 30 minutes, 8 seconds

    Thanks!
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    GMuspah has been updated and is now live on the SDN!

    It's currently at v6.8 and is available in the client!

    Changes:
    • Added expense tracker to info paint (All PVM)
    • Added Current trip loot to info paint (Wildy)
    • When dying, removes current trip loot from overall loot (Wildy)
    • Remove double hop when escaping a pker (Wildy)
    • Added 1t protect mage setting when menu manip enabled (GRevs)
    • Burning amulet for bandit camp fix (GRevs)
    • Perma tele loop when using burning ammy fixed (GRevs)

    Time since request was made: 29 minutes, 42 seconds

    Thanks!
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    The script needs work it always eats the spike that comes from the ground, also when it tries to freeze the boss and splash keeps going forward and keeps getting hit like 5-6 melee times before trying to barrage and move to a different part. Also, when running out of dragon ruby bolts the bot crashes and does not resupply. Also you should add the use of the pool in your own house and next portal to the boss

    Edited by scc
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    16 hours ago, scc said:

    The script needs work it always eats the spike that comes from the ground, also when it tries to freeze the boss and splash keeps going forward and keeps getting hit like 5-6 melee times before trying to barrage and move to a different part. Also, when running out of dragon ruby bolts the bot crashes and does not resupply. Also you should add the use of the pool in your own house and next portal to the boss

    What you're talking about is the step back, which should be dealing 0 damage.
    We'll look into the ruby bolts. House support is on the list but not a super high priority atm.

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    1 hour ago, Nuclear Nezz said:

    What you're talking about is the step back, which should be dealing 0 damage.
    We'll look into the ruby bolts. House support is on the list but not a super high priority atm.

    Yes, the step back does not happen once it splashes starts taking melee damage like 4-6 times, and then it tries to freeze the boss. Yes also happen with any type of bolts, today it ran out of diamond and crashed a same with saphire bolts, it should go to g.e to restock for more bolts and not crash. Thank you :) 

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    55 minutes ago, scc said:

    Yes, the step back does not happen once it splashes starts taking melee damage like 4-6 times, and then it tries to freeze the boss. Yes also happen with any type of bolts, today it ran out of diamond and crashed a same with saphire bolts, it should go to g.e to restock for more bolts and not crash. Thank you :) 

    We'll have to look into the step back issue. Bolt restocking will be fixed in 6.9 though which should be out within the next hour or two.

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