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  • P2P Master AI [Machine Learning] [1-Click Account Builder]


    Aeglen

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    P2P Master AI has been updated and is now live on the SDN!

    It's currently at v1.93 and is available in the client!

    Changes:
    • Revamped Slayer options
    • Slayer now requires skills to be enabled
    • Combat skills can be set to slayer-only
    • Slayer will not kill disabled monsters
    • Added support for DreamBot pause button
    • Added Pirate's Treasure
    • Added Prince Ali Rescue
    • Added Romeo and Juliet
    • All with in-progress support
    • Fixed Witch's Potion for some members
    • Added GPT-chat opt-out
    • Added streamer mode
    • Slightly reduced script breaks
    • Improved dialogue solving
    • Improved shopping
    • Added break now button

    Time since request was made: 20 hours, 30 minutes, 6 seconds

    Thanks!
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    P2P Master AI has been updated and is now live on the SDN!

    It's currently at v1.94 and is available in the client!

    Changes:
    • Added Black Knights' Fortress in-progress support
    • Added slayer remaining counter
    • Added bot guide for new users
    • Added ability to work with duplicate item names
    • Fixed an issue using wrong gear (like at gotr)
    • Fixed slayer bad settings looping
    • Fixed slayer skipping lizards
    • Fixed a couple dialogues broken by unfinished quests
    • Possibly fixed a walking issue
    • Fixed slayer logging
    • Added logging to worldhopping
    • Added more sellables
    • Improved quest compiler

    Time since request was made: 5 minutes, 43 seconds

    Thanks!
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    P2P Master AI has been updated and is now live on the SDN!

    It's currently at v1.94 and is available in the client!

    Changes:
    • Slayer hotfix - fixed logging and more intuitive

    Time since request was made: 16 hours, 49 minutes, 38 seconds

    Thanks!
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    On 12/2/2023 at 10:26 PM, FujibayashiK said:

    Hey! How are you?

    I just spot that during the Prayer training (chaos altar), script put bones slowly and didn't tp if someone is running closer to you.

    Good luck escaping from that level of wildy 😛

    Edited by Aeglen
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    8 hours ago, Aeglen said:

    Good luck escaping from that level of wildy 😛

    I didn't mean that script should to fight or do something else. 
    I thought that maybe if script will see someone is coming, just will try to hop to another world. Something like this.

    But script is awesome. I love it.

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    7 hours ago, FujibayashiK said:

    I didn't mean that script should to fight or do something else. 
    I thought that maybe if script will see someone is coming, just will try to hop to another world. Something like this.

    But script is awesome. I love it.

    Thanks for suggesting, it's in my ideas list and has medium priority out of relatively small tasks.

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