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  • Interaction miss-clicks?


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    I noticed in some cases, the client miss-clicks. This is on fixed mode (default)

    Example 1: You want to eat a piece of food in your inventory, but the client clicks between two inventory slots by mistake, missing the food. In certain situations this can be crucial. (Fairly common)

    Example 2: You want to interact with a certain piece of your equipment, but sometimes the client miss-clicks the wrong option, or un-equips the equipment by mistake. (This one is a very rare occurrence)

    Is this intentional?

    Edited by AsBakedAsCake
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    58 minutes ago, Pandemic said:

    Misclicks are not intentional, but not completely avoidable unfortunately. Are these interacts returning true when they return from interact?

    They do return true.

    It's alright, I've implemented some things to counteract this. I was just curious, mostly!

    Thanks for the response :)

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