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    myfirstbot

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    On 7/3/2022 at 4:51 AM, Bryno said:

    It takes no additional computation resources to ban a player that is using an unofficial client.

    If jagex can truly detect ANY client that is not the official client then that IMMEDIATLEY breaks their TOS which results in a ban. Why would you need any more additional resources to ban this player? Whether they are botting or not isn't even the question anymore... It's simply the fact that breaking TOS is justified by a ban and TOS states no unofficial clients.

    The only addition resource needed is a simple SQL statement execution to their database to set banned = true :) 

    That first statement is just not correct. 

    A detection process isn't as cut and dry as simply sending a request, getting an output, and poof they magically know. What kind of data do they need to have the system make these determinations and how do they obtain it? (Eg. How do they get it from the end user). Let me use botting as an example, since they make these determinations through the same process.

    When we access their server by playing rs, they already have some basic info on our system. Nothing useful on its own. Now, the kind of client we use and how we use it -- that's the useful part. Even small things like how the applet is loaded plays a role in designing a process in order to make these determinations automatically.

    On an injection client, the system can analyze the injected code and cross-reference with the data already in their database (which does take additional computational resources, as opposed to what you wrote). On injection clients this can happen in real time, and there are instances where you get banned minutes into botting on an account that wasn't flagged and/or botted before. This also means it takes less resources than with reflection, but it does still take resources or you would get banned seconds into logging in.

    Is much more complicated on a reflection client. The system has to collect all sorts of data. This includes data stored in the ram. Once an account gets flagged by the system for whatever reason, the system pretty much "targets" the account -- collecting and analyzing more data over the next few days until it automatically reaches a conclusion. This generally happens 12-24 hrs after the initial flag but it can take more time. As with injection, it also needs to cross-reference with their databases, which is why private clients and sometimes private scripts don't get banned that easily. All of this takes resources and more often than not, manual work. This also means that, if you're using a true mirror client, you're not botting, and your account isn't flagged, it is highly unlikely that you will ever get banned in this situation.

    @bcgsmx

    Edited by xhannyah
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