Presumptuous 24 Posted October 21, 2021 Was there a recent update that broke functionality with this class? It seems to be having difficulty continuing dialogue and selecting the appropriate options all of a sudden.
Presumptuous 24 Author Posted October 21, 2021 1 hour ago, braveheart said: It works fine for me, can you post relevant code? if (Dialogues.canContinue()) { Dialogues.clickContinue(); } Though I added some logging and might have found something wrong with my logic. Thank you for the information. Update: The continue dialogue does not work in certain quest dialogues, such as handing Cadava Berries to the Apothecary in Varrock for Romeo and Juliet.
Presumptuous 24 Author Posted October 21, 2021 It would appear the issue is with the classic fixed mode. When running the new default, it works without a hitch.
Pandemic 2818 Posted October 21, 2021 51 minutes ago, Presumptuous said: It would appear the issue is with the classic fixed mode. When running the new default, it works without a hitch. Thanks for the info, I'll take a look and get a fix out soon if that's the case Update: Confirmed, will be fixed in the next release (today in a bit).
Presumptuous 24 Author Posted October 22, 2021 2 hours ago, Pandemic said: Thanks for the info, I'll take a look and get a fix out soon if that's the case Update: Confirmed, will be fixed in the next release (today in a bit). Thank you!
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