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  • How to get client last clicked tile, last action etc.


    pootisspencer
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    Not sure off-hand if there's a field to determine the last clicked entity, but it would be pretty easy to write your own. The interact method has a boolean return value so you can base a lot of your assumptions of what you are/were doing based on last successful 'click'. In addition Movement class has a method for getting the destination tile which may suffice for your intentions.

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    5 minutes ago, Pseudo said:

    Not sure off-hand if there's a field to determine the last clicked entity, but it would be pretty easy to write your own. The interact method has a boolean return value so you can base a lot of your assumptions of what you are/were doing based on last successful 'click'. In addition Movement class has a method for getting the destination tile which may suffice for your intentions.

    Interaction you mean't when the bot interacts? I need it when a human interacts with the client (game)

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    19 minutes ago, pootisspencer said:

    Interaction you mean't when the bot interacts? I need it when a human interacts with the client (game)

    You will have to build this yourself, just code a small loop to run every tick & capture all the info you want around position etc and store interactions per loop. Then just enable mouse interaction and play yourself

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