sharky222 0 Share Posted September 14, 2020 It didn't bring oranges to protect the maple trees either Link to comment Share on other sites More sharing options...
sharky222 0 Share Posted September 14, 2020 edit: from last it did bring the oranges just missed them Link to comment Share on other sites More sharing options...
sharky222 0 Share Posted September 14, 2020 It would be nice if you added support for taverly teleports for the taverly tree patch Link to comment Share on other sites More sharing options...
sharky222 0 Share Posted September 14, 2020 In case you don't know for the taverly teleport teleport to house - id 8013 scroll of redirection - id 11740 taverly teleport - id 11742 Link to comment Share on other sites More sharing options...
Bunnybun 181 Author Share Posted September 14, 2020 (edited) 18 hours ago, sharky222 said: Needs some work gets stuck trying to protect herbs (I'm guessing I need to turn on fertilizer for the next run) but the main issue I'm running into is that it doesn't bring curry leaves for protection of the watermelons and it doesn't buy them from ge either Fixed both bugs in v1.3, in the meantime I suggest disabling protection for allotment runs and making do with Ultracompost if possible 18 hours ago, sharky222 said: It would be nice if you added support for taverly teleports for the taverly tree patch Added in v1.3 🙂 Edited September 15, 2020 by Bunnybun Link to comment Share on other sites More sharing options...
Kingproject 0 Share Posted September 15, 2020 Hey, i would like to test the Script before buying if ure fine with it. Link to comment Share on other sites More sharing options...
dragged 2 Share Posted September 15, 2020 Interested in this, are trials available? It sounds promising Link to comment Share on other sites More sharing options...
Bunnybun 181 Author Share Posted September 15, 2020 6 hours ago, Kingproject said: Hey, i would like to test the Script before buying if ure fine with it. 2 hours ago, dragged said: Interested in this, are trials available? It sounds promising Trial granted dragged 1 Link to comment Share on other sites More sharing options...
Bunnybun 181 Author Share Posted September 19, 2020 (edited) Version 1.3 Tweaked to favor planting crop before noting produce Added Wind Mouse algorithm option Added Ease Mouse algorithm option Added Brimhaven fruit tree patch support Added Brimhaven teletab transport method Added Hosidius teletab transport method Added Rimmington teletab transport method Added Taverly teletab transport method Added Yanille teletab transport method Compatibility with built-in break system Some other minor improvements Fixed bug where it does not purchase or bring protection items for: Sweetcorn, Strawberry, Watermelon, or Snape grass Fixed bug where it gets stuck trying to protect patches when protection is enabled on an Allotment/Flower/Herb runs Fixed bug where it gets stuck momentarily when moving the camera around for interaction using human mouse option Edited September 20, 2020 by Bunnybun Link to comment Share on other sites More sharing options...
Bunnybun 181 Author Share Posted September 20, 2020 Now updated for DB3! Link to comment Share on other sites More sharing options...
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