LostVirt 106 Share Posted October 1, 2019 The bug i found is that the mouse sometimes (Very small chance) moves to a location which is outside the item bounds and when that happens the cursor just stays in the same spot until the client is logged out for being afk. The issue can also be fixed by manually moving the mouse because then the method tries to buy the item using a new spot. Here are some code samples i used. Maybe i did something wrong idk? if (getShop().get(ItemID) != null && getShop().purchaseFifty(ItemID)) { MethodProvider.sleep(250, 500); } if (getShop().get(ItemID) != null && getShop().get(ItemID).interact("Buy 50")) { MethodProvider.sleep(250, 500); } yeeter 1 Link to comment Share on other sites More sharing options...
LostVirt 106 Author Share Posted October 1, 2019 Forgot to mention, when its outside the bounds of the item its like 1 pixel outside Link to comment Share on other sites More sharing options...
Nuclear Nezz 1969 Share Posted October 1, 2019 I'll shrink the slot bounds by a couple pixels all around, and see if that fixes the issue. I have a few other additions, so I might be able to do a client release tonight. yeeter and LostVirt 1 1 Link to comment Share on other sites More sharing options...
LostVirt 106 Author Share Posted October 1, 2019 Sounds good! Thanks Nezz Link to comment Share on other sites More sharing options...
Nuclear Nezz 1969 Share Posted October 2, 2019 I've released a new version, it should have fixed bounds now. Let me know if the issue persists, and if it does which shop you're using, maybe they're just spaced differently for some reason. LostVirt 1 Link to comment Share on other sites More sharing options...
NoBanPls 2 Share Posted November 28, 2019 On 10/1/2019 at 11:44 PM, Nuclear Nezz said: I've released a new version, it should have fixed bounds now. Let me know if the issue persists, and if it does which shop you're using, maybe they're just spaced differently for some reason. I'm still having this issue buying vodka from the shop. it happens probably 1 out of every 3 or 4 inventories. Link to comment Share on other sites More sharing options...
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