Nuclear Nezz 2105 Posted September 26, 2019 Hello everyone! Another smaller release for you guys today. In this release we haaaaave: Deprecated old Quest enum Added in new Quest interface with Free/Paid/MiniQuest enums under it, you'll find it under quests.book I added quest points to the new quest enum, with plans to add in skill/quest requirements, hopefully in the next release. Hint Arrow getTile fix, the getX/Y/Z should also return just straight up tile x/y/z, as well. Deprecated Tab.STATS and added in Tab.SKILLS Added in a toString method to the Tab enum to return a more accurate name for them In LoginSolver when it fails and stops the script for whatever reason, it will enable client rendering again. Deprecated TabKey.STATS and added in TabKey.SKILLS to reflect the changes in Tab class Switched the queueTraversed method to a byte[], as that's what RS has it as, no longer boolean (no idea when that changed) Edit* I also added in a hopeful fix for having the slight time gap between login solver and welcome screen solver. If anyone is still having issues with this, please let me know! I've also removed a few more deprecated methods: ViewportTools.getPointOnTile // see tileToScreen instead Account.username/password/pinProperty, deprecated because jfx is awful, and nobody should have been using these anyway. A constructor under ForumUser (again, nobody should be using this) Next release I'll be pulling out some maybe more commonly used methods, like Character.getHealth/getMaxHealth, you should be using getHealthPercent instead. Thanks as always everyone! The Dream Team
JBuser 0 Posted September 26, 2019 Do we re-download the client for updates like this or when we open the client the updates automatically sync?
yeeter 539 Posted September 26, 2019 33 minutes ago, JBuser said: Do we re-download the client for updates like this or when we open the client the updates automatically sync? just run DBLauncher.jar and it will update the client
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