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  • Fix "Large door" handling during walking


    Xephy

    Recommended Posts

    Posted

    getWalking() doesn't handle going through "Large door", such as Yanille. I'd like to see this happen.

     

    @Pandemic

    Posted

    Add it to the path like getWalking().getAStarPathFinder().addObstacle(new PassableObstacle("Large door", "Open", null, null, null));

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