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Found 5 results

  1. Roma


    Note SoTS exp reward = STRENGTH. XP reward selection will be available in the future. Case sensitive Profile name [The Tourist Trap only] reward #1 [The Tourist Trap only] reward #2 The Tourist Trap rewards: Agility, Smithing, Fletching, Thieving Example 1: java -Xmx512M -jar -Xbootclasspath/p:/YOUR_USER_PATH/DreamBot/BotData/client.jar /YOUR_USER_PATH/DreamBot/BotData/client.jar -username "forumsname" -password "forumspw" -account "savedacc1" -script "RQuester" -params "myprofilename" Example 2: java -Xmx512M -jar -Xbootclasspath/p:/YOUR_USER_PATH/DreamBot/BotData/client.jar /YOUR_USER_PATH/DreamBot/BotData/client.jar -username "forumsname" -password "forumspw" -account "savedacc1" -script "RQuester" -params "myprofilename" "Agility" "Smithing"
  2. Good evening fellow botters, This is a project I have been working on for quite some time and I think it's finally ready to share. The script itself still might not come out for a while but I'd like to see if it's something that people would be interested in. Long story short, my goal for a while has been to create a bot that can obtain Barrows gloves by itself from scratch. I understand there's still a long way to go for this, but I have many systems in place that will make it much easier to accomplish. Essentially I have written a system that can plan out how to complete a quest with custom settings given by the user. Each quest I write requires very little code to be written by me, as the system can handle all banking, teleports, and the like. There are no hard-coded teleports or bank stops for any of the quests so far. Each combat quest will accept an equipment and inventory profile, possible multiple if there are multiple fights, and will plan the quest around bringing those items. You can even set the type of food you want to bring and it will calculate how much of that food will fit in your inventory based on what else you need to bring along. It can plan for multiple quests to be completed sequentially (eventually even simultaneously) and will know when it needs to stop at the bank to deposit and withdraw items. Any quest can be started from any point (almost), and the bot will only get the items required for steps it has not completed. This will also make it very easy for me to implement death-walking, as when the character dies I can have the script re-plan the quest from that point. Here are a few examples of how the system works on different teleport settings. I've chosen the quest Gertrude's cat to demonstrate. The first example is on the FASTEST settings, it will complete the quests as fast as possible even if it means spending a lot of money of expensive teleports. Here is it's plan for this, notice it will use teleports even when somewhat close to the target position and will use the expensive lumberyard teleport: Here is the plan with the NORMAL setting, it'll only use teleports when necessary and will prefer cheaper methods: And here is the plan with the SLOW settings, it will only use teleports when traveling great distances: To show an example of planning a quest with bank stops and combat sections, here's a plan for the Demon Slayer quest, while wearing Full Mithril and bringing along a prayer potion and some trout: And one last feature to show off for now. Some quests have special requirements for certain areas, like that no items may be brought along or that no combat equipment be brought along, the system can also support this, such as in the Waterfall Quest: Quests can be added to a queue using the following UI, currently quest requirements are not checked when they are added, but I will be adding that soon, so that large quest sequences may be created that are consistent with what level your character will be at the time. This is also integrated with my scripts that can do mining, woodcutting, smithing, etc, so that an account can be set free to level up and complete quests all on it's own. I will be looking for a few dedicated people to help me test this at some point, but I need to gather some funds to test it out on a few accounts myself first. Thanks for checking it out, and hopefully it'll be on the store somewhat soon for everyone to try out!
  3. algirdas

    7Qp Quest

    Script will be available here: https://dreambot.org/sdn/mainscripts.php?author=144189 7 QP Quests: Romeo and Juliet Imp catcher Cook assistant Need to buy all items manually: eggs, bucket of milk, pot of flour for "Cook assistant" and 4 colour beads for "Imp catcher". Future features: add items buying from GE Status: On SDN
  4. * Hi Guys. * i Make Quest Service for your farm. PM ME * Quest Easy And Medium. Discord: NyxUlric#9284
  5. Hey guys i'm writing a quest script for "Misthalin Mystery". I'm at the "boss fight" part where you have to push the mirror around to reflect the dagger back to the killer. Does anyone know how i can get the ID or some kind of reference code for the shadow that appears when the killer crawls into the next wardrobe? Gif of the shadow animation: https://imgur.com/a/RwupQ Thank you for the help in advance goys 'n gurls
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