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  • onamission

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    onamission's Achievements

    1. This is my status. There are many like it but this one is Mined.

    2. Unable to search you on Discord. Still for sale?
    3. The cooking (wines) script is stable which is arguably the most important criteria to meet. This script from a security perspective, and please correct me if I am wrong or missing any details, requires less than 5 minutes to memorize the pattern. It does seem to click a different pixel of the items each time along with the cursor leaving the screen in a random direction. The route the cursor takes is the same each time in regards to deposits, withdraws, clicking the first jug/grape in the inventory, etc. Itd be great if the method used to deposit the inventory was different occasionally (backpack button in the bank versus left clicking the item in the inventory), cursor didnt select the first jug and grape in the inventory each time, didnt draw a triangle in the bank interface when withdrawing, and the overall speed of how quickly to withdraw -> click jug and grape -> deposit -> repeat was a little bit more randomized. I dont mean to sound like I am bashing your script as I thought this was important enough to post. Let me know if you have any questions!
    4. The way this reads sort of sounds like a ML anti-cheat mechanism. I know no one knows but it is interesting to consider the possibility that the system in place to catch botters is a continuous and automatic feedback loop, or some other model.
    5. This is super cool. Its like pseudo code on steroids! Im curious if there will be a means for testing scripts that doesnt involve logging into the game to try a script that might blow up. This is a lot to suggest and I am not expecting it, just a thought, a miniature sandboxed version of RS in your visual scripting program. Miniature as in the RS-esque world only has like 300 tiles containing a few npcs, few fishing spots, few mines, etc to see how the script acts. At that point you could probably charge like $100, lol. Im just wondering how scripts could be tested as closely as possible to the real game without having to test in the actual game.
    6. Im a noob to the bot life but it seems all I ever see around here are mad people who got banned. Are there any people here who have been doing this for awhile, maybe trained one or more skills to 99, and have not gotten the hammer?
    7. Impact as in increased likelihood? What system is built to simulate RL? Without smart aggro enabled, the character will then run "far away" similar to the RL plugin?
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