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  • Karnx

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    1. 12:19:57 pm: [ERROR] Exception has occurred while running! Please report error to developer if problem persists: java.lang.NullPointerException at eu.lambda$hasRestrictedItems$0(eu.java:76) at org.dreambot.api.methods.container.impl.Inventory.lambda$contains$6(Inventory.java) at java.base/java.util.stream.MatchOps$1MatchSink.accept(MatchOps.java:90) at java.base/java.util.Spliterators$ArraySpliterator.tryAdvance(Spliterators.java:958) at java.base/java.util.stream.ReferencePipeline.forEachWithCancel(ReferencePipeline.java:127) at java.base/java.util.stream.AbstractPipeline.copyIntoWithCancel(AbstractPipeline.java:502) at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:488) at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) at java.base/java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:230) at java.base/java.util.stream.MatchOps$MatchOp.evaluateSequential(MatchOps.java:196) at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.base/java.util.stream.ReferencePipeline.anyMatch(ReferencePipeline.java:528) at org.dreambot.api.methods.container.impl.Inventory.contains(Inventory.java) at eu.e(eu.java:76) at e2.a(e2.java:38) at eu.a(eu.java:32) at jI.a(jI.java:160) at jI.b(jI.java:104) at am.b(am.java:113) at aU.onLoop(aU.java:265) at org.dreambot.api.script.AbstractScript.run(AbstractScript.java) at java.base/java.lang.Thread.run(Thread.java:832) Throwing this error when trying to run agility pyramid. 99 agility so no food needed
    2. So i dumped the inventory and now its running fine, however im only getting 35k or so an hr with stews, is there a setting that should be changed from default to allow for 60-70k/hr ? Edit - This appears to be because it doesnt auto hop worlds every few trips as the xp goes down the more you only supply 1 food type
    3. Thanks for the reply but it would be way to hard to cater to a UIM inventory now I've thought about it more. Much easier to just drathpile and run it empty like any other acc. Works great
    4. Is there a way to have this work for UIM with items in the inventory ?
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